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View Full Version : Looting bug : Looting not currently owned in the inventory


McFox666
11-08-2004, 08:41 AM
Hi

I just c/p from SF my bug :

bug SF url (https://sourceforge.net/tracker/index.php?func=detail&aid=1062652&group_id=88515&a tid=586958)

A big bug,
when you kill a mob and try to loot a stackable item
from him that you haven't yet in your invetory using
the "fast loot" (left click) on, this item just
disappears ! (so, lost)

I found this bug when i try to make a Nec/Hum in
Qeynos, just killing a Skelton and left click on the
bones...

McFox

govtcheeze
11-08-2004, 09:10 AM
This has been fixed in cvs for a week or two. It now stacks on the cursor.

McFox666
11-08-2004, 09:17 AM
This has been fixed in cvs for a week or two. It now stacks on the cursor.

ok, I didn't know sorry :p

govtcheeze
11-08-2004, 12:09 PM
oops looks like this was re-introduced, confirmed by someone on peq today. it WAS fixed :?

Edgar1898
11-08-2004, 03:36 PM
Yah, was a simple mistake on my part (forgot an if statement). The new code should be on cvs without the new few hours and I'll update the compiled versions within the next hour. If you signed up to get an email when I update the package you will know when I do :P

McFox666
11-08-2004, 07:28 PM
Yah, was a simple mistake on my part (forgot an if statement). The new code should be on cvs without the new few hours and I'll update the compiled versions within the next hour. If you signed up to get an email when I update the package you will know when I do :P

Cool ! You Roxx ! :D