Rimok
06-26-2005, 05:31 PM
Minilogin ... Seems to work but Eqgame.exe hangs upon entering username/password.
Minilogin output follows::
LoginServer.ini read.
Server mode: Standalone
Login server listening on port:5999
78 New Server connection: 127.0.0.1 port: 46089
World List:
============================
ID: 1, Name: [0.6.0-DR2] HomeOfMagic Server, Local, IP: 127.0.0.1:2484, Status:
-2, AccID: 0
============================
World List:
============================
ID: 1, Name: [0.6.0-DR2] HomeOfMagic Server, Local, IP: 127.0.0.1:2484, Status:
-2, AccID: 0
============================
World List:
============================
ID: 1, Name: [0.6.0-DR2] HomeOfMagic Server, Local, IP: 127.0.0.1:2484, Status:
-2, AccID: 0
============================
World List:
============================
ID: 1, Name: [0.6.0-DR2] HomeOfMagic Server, Local, IP: 127.0.0.1:2484, Status:
-2, AccID: 0
============================
50484 New client from ip: 127.0.0.1 port: 2485
85828 New client from ip: 127.0.0.1 port: 2488
World server output follows:
[Status] CURRENT_WORLD_VERSION:EQEMu 0.6.0-DR2
[Status] Loading variables..
[Status] Loading zones..
[Status] Clearing groups..
[Status] Loading items..
[Status] EMuShareMem loaded
Error: EMuShareMem: pDLLLoadItems: iMaxItemID > MMF_EQMAX_ITEMS
You need to increase the define in Items.h.
[Error] Error: Could not load item data. But ignoring
[Status] ./LoginServer.ini read.
[Status] Loading guild ranks..
[Status] Loading ./addon.ini..
[Status] Loading EQ time of day..
[Status] Reboot zone modes ON
[Status] Deleted 0 stale player corpses from database
[Status] Deleted 0 stale player backups from database
Liberating a country that despises us...
TCP listening on: 127.0.0.1:9000
World server listening on: 127.0.0.1:9000
Setting World to MiniLogin Server type
Connected to LoginServer: 127.0.0.1:5999
64078 New TCP connection: 127.0.0.1:2486
New zoneserver: #1 127.0.0.1:2486
64109 New TCP connection: 127.0.0.1:2487
New zoneserver: #2 127.0.0.1:2487
Zoneserver SetConnectInfo: 127.0.0.1:2486: 127.0.0.1:8781
Zoneserver SetConnectInfo: 127.0.0.1:2487: 127.0.0.1:8780
and finally one of the zone servers (currently running 2 only) :
[Status] CURRENT_ZONE_VERSION: EQEMu 0.6.0-DR2
[Status] Loading Variables
[Status] Loading zone names
[Status] Loading items
[Status] EMuShareMem loaded
Error: EMuShareMem: pDLLLoadItems: iMaxItemID > MMF_EQMAX_ITEMS
You need to increase the define in Items.h.
[Error] Loading items FAILED!
Failed. But ignoring error and going on...
[Status] Loading npcs
[Status] Loading npc faction lists
[Status] Loading loot tables
[Status] Loading doors
[Status] FileLoadSPDat() Loading spells from ./spells_us.txt
[Status] FileLoadSPDat() spells loaded: 6747
[Status] Loading guilds
[Status] Loading factions
[Status] Loading AA effects
[Status] Loading swarm spells
[Status] Loading tributes
[Status] Loading corpse timers
[Status] Loading what ever is left
[Status] Loading commands
[Status] 172 commands loaded
[Status] Entering sleep mode
Connected to worldserver: 127.0.0.1:9000
Soooo.... I think it's working fine. I bet it's because I patched to current? (I play on live servers too, but not for long if this works.)
Minilogin output follows::
LoginServer.ini read.
Server mode: Standalone
Login server listening on port:5999
78 New Server connection: 127.0.0.1 port: 46089
World List:
============================
ID: 1, Name: [0.6.0-DR2] HomeOfMagic Server, Local, IP: 127.0.0.1:2484, Status:
-2, AccID: 0
============================
World List:
============================
ID: 1, Name: [0.6.0-DR2] HomeOfMagic Server, Local, IP: 127.0.0.1:2484, Status:
-2, AccID: 0
============================
World List:
============================
ID: 1, Name: [0.6.0-DR2] HomeOfMagic Server, Local, IP: 127.0.0.1:2484, Status:
-2, AccID: 0
============================
World List:
============================
ID: 1, Name: [0.6.0-DR2] HomeOfMagic Server, Local, IP: 127.0.0.1:2484, Status:
-2, AccID: 0
============================
50484 New client from ip: 127.0.0.1 port: 2485
85828 New client from ip: 127.0.0.1 port: 2488
World server output follows:
[Status] CURRENT_WORLD_VERSION:EQEMu 0.6.0-DR2
[Status] Loading variables..
[Status] Loading zones..
[Status] Clearing groups..
[Status] Loading items..
[Status] EMuShareMem loaded
Error: EMuShareMem: pDLLLoadItems: iMaxItemID > MMF_EQMAX_ITEMS
You need to increase the define in Items.h.
[Error] Error: Could not load item data. But ignoring
[Status] ./LoginServer.ini read.
[Status] Loading guild ranks..
[Status] Loading ./addon.ini..
[Status] Loading EQ time of day..
[Status] Reboot zone modes ON
[Status] Deleted 0 stale player corpses from database
[Status] Deleted 0 stale player backups from database
Liberating a country that despises us...
TCP listening on: 127.0.0.1:9000
World server listening on: 127.0.0.1:9000
Setting World to MiniLogin Server type
Connected to LoginServer: 127.0.0.1:5999
64078 New TCP connection: 127.0.0.1:2486
New zoneserver: #1 127.0.0.1:2486
64109 New TCP connection: 127.0.0.1:2487
New zoneserver: #2 127.0.0.1:2487
Zoneserver SetConnectInfo: 127.0.0.1:2486: 127.0.0.1:8781
Zoneserver SetConnectInfo: 127.0.0.1:2487: 127.0.0.1:8780
and finally one of the zone servers (currently running 2 only) :
[Status] CURRENT_ZONE_VERSION: EQEMu 0.6.0-DR2
[Status] Loading Variables
[Status] Loading zone names
[Status] Loading items
[Status] EMuShareMem loaded
Error: EMuShareMem: pDLLLoadItems: iMaxItemID > MMF_EQMAX_ITEMS
You need to increase the define in Items.h.
[Error] Loading items FAILED!
Failed. But ignoring error and going on...
[Status] Loading npcs
[Status] Loading npc faction lists
[Status] Loading loot tables
[Status] Loading doors
[Status] FileLoadSPDat() Loading spells from ./spells_us.txt
[Status] FileLoadSPDat() spells loaded: 6747
[Status] Loading guilds
[Status] Loading factions
[Status] Loading AA effects
[Status] Loading swarm spells
[Status] Loading tributes
[Status] Loading corpse timers
[Status] Loading what ever is left
[Status] Loading commands
[Status] 172 commands loaded
[Status] Entering sleep mode
Connected to worldserver: 127.0.0.1:9000
Soooo.... I think it's working fine. I bet it's because I patched to current? (I play on live servers too, but not for long if this works.)