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View Full Version : A few problems


Traul
07-05-2005, 09:03 AM
I used Cavedude's 0.6.0DR3 server installer package, and I'm not sure if these problems are something with his package, or my fault. Anyways...

1. In many zones, there's some kind of wierd non-existant PCs. Sometime's 20+ of em. They appear on /who as [0 Unknown] (Unknown) <Unknown Guild>. I've even managed to spot one of them:

http://img.photobucket.com/albums/v287/Elysium51/EQ000002.bmp

(Sorry for the size of the picture, it was too big so it got reduced on the site hosting it)

2. My Surefall Glade zone is now bugged, because of something I did... I used PEQ Editor and deleted all the mobs listed in Surefall Glade (even though I was using a different database than PEQ). Now when I try to use PEQ Editor to create an NPC there, I get an error. Also, when I try to enter the zone, it kicks me back to Server Selection.

3. Whenever I spawn a mob, the race function doesn't completely work. It works if the mob is a PC available race, but anything other than that, it just shows up as a Human. I have to do #race on it after it spawns to get it to the proper race, and that's not something I want. (This also happens for spawns I've created in the database that spawn on their own now)

4. A minor problem, but whenever I /camp desktop I just get disconnected and booted to desktop.

If anyone has any answers/suggestions for any of these, please share. :)

sdabbs65
07-06-2005, 07:26 AM
I used Cavedude's 0.6.0DR3 server installer package, and I'm not sure if these problems are something with his package, or my fault. Anyways...

4. A minor problem, but whenever I /camp desktop I just get disconnected and booted to desktop.

If anyone has any answers/suggestions for any of these, please share. :)

I never was able to get DR3 going I would suggest reverting to DR2.

cavedude
07-06-2005, 09:46 AM
Posted a fix for the Unknown Guild bug here: http://eqemu.sesmar.net/forum/index.php?topic=17.0

phasepuma
07-08-2005, 02:14 PM
Funny bug though.

Magoth78
08-13-2005, 07:52 AM
Could you say us what you changed in the code please? I've made some custom changes in the code so a fix for the Unknown Guild spawned dude could be nice.

Thx

sdabbs65
08-15-2005, 07:20 AM
Could you say us what you changed in the code please? I've made some custom changes in the code so a fix for the Unknown Guild spawned dude could be nice.

Thx

me 2 I use your source on the side to testing purposes.
but that guild bug is beyond me.