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View Full Version : Merchants keeping items


Traul
07-24-2005, 07:47 AM
As the title states, merchants keep items sold to them on my server, and I don't want them to. In my variables table, there's a "Merchantskeepit" variable, and it doesn't matter if I set it to 1, or 0, merchants keep any items sold to them.

I used PEQDB Editor to create the merchants, if that makes any difference.

Any ideas?

Edit: This is in a 0.6.0 DR3 server

2nd Edit: Also, is there any way to turn off shared bank? I recall seeing a variable for that in with some other database, but it's not there for me right now. If I limit expansions to before Ykesha, would that turn it off?

hayward6
07-25-2005, 10:16 PM
I'll try and have a look at what your talking about when I get home. What your talking about though is making your server less like "Live". That is something that seems strange to me, seeing as how I personly try and duplicate everything I can and make the experiance more like "live" except of course for parts that I feel need tweaking.

For each his own though :)

Traul
07-26-2005, 06:58 AM
I'll try and have a look at what your talking about when I get home. What your talking about though is making your server less like "Live". That is something that seems strange to me, seeing as how I personly try and duplicate everything I can and make the experiance more like "live" except of course for parts that I feel need tweaking.

For each his own though :)

Indeed, thanks for checking it up for me. I'm making a custom server, so I'm not aiming for EQLive accuracy here. ;)

Traul
07-29-2005, 01:03 PM
Bump, still have no idea. ;)