Log in

View Full Version : problems with opcodes 6.1DR1 build - help.


GenTarkin
08-23-2005, 09:09 PM
I have set up a 6.1DR1 server according to the FAQ found in this forum where you do all the sourcing by hand and stuff, I got everything working perfectly, quests work, guards work, things work...accept I get error op code when I try to delete a character from my login screen.

[Debug] Unable to convert EQ opcode 0x6748 to an emu opcode
Received unknown opcode: 0x0000 size:12 bytes
0: 54 65 73 74 79 6F 75 72 - 6D 6F 6D 00 |

Ive tried different 6.1DR1 binaries, different opcode.conf files...nothin will work =( can anyone help me out?
Ive tried my client version on diff DR1 servers and I can delete my character just fine, so I dont think its my client.
Thanks

deazone
08-24-2005, 12:35 AM
You may need to add it to your opcodes

OP_DeleteCharacter=0x6748

GenTarkin
08-24-2005, 04:51 AM
THATS AWESOME! thanks so much.
so when I see opcode errors in my world and perlzone.exe's I just change them in my opcode.conf file? and they should work?

deazone
08-24-2005, 02:19 PM
Sometimes, other times no. For me it is a lot of trial and error. You can also use the packet collector to find some opcodes. I have found some using it while connected to my server.