View Full Version : .map and .path files?
ubatch
09-27-2005, 10:42 AM
Are these used anymore? I saw a post by someone and they said at least the .map files werent in use anymore, how about .path?
Need to know because im getting errors about .map and .path files being missing and just was curious if I need to ignore that or not...Thanks!
Belfedia
09-27-2005, 10:50 AM
You need maps files, but no .path files.
ubatch
09-27-2005, 11:18 AM
Thank you. Can anyone explain more on what they are used for? Just curious :)
tallerin
09-27-2005, 12:07 PM
.map files give you LOS which is needed to cast spells in the zones. no .map files you have no LOS which means aggresive mobs will not attack on sight. spells will not be able to be cast and you will get you can not see target when trying to cast.
.path files i dunno want they do or what there for.
ubatch
09-27-2005, 01:04 PM
Thank answers a question about my KOS mobs not attacking me or guards not working prolly.....Thanks.
ubatch
09-27-2005, 02:05 PM
Here's a question...If you've seen my "Catching mob crash..." posts...do you think by NOT having .map files, that it'd screw up killing mobs w/ pets?
tallerin
09-27-2005, 02:20 PM
missing .map file's woudn't cause that issue. i just recently dowloaded the zip of all the zones .map files for my 6.2 server. on my 6.0 - 6.1 servers i did not have all the .map files for all the zones that were populated and never had that issue in zones that had missing .map files.
I believe WildcardX got that same error whe he compiled his 6.2 binariers and believe i saw a post stating that there was a fix on the board somewhere for this issue on a different version of eqemu but not sure. my opinion would be it is not a DB issue but a binary issue or a compile issue (one of the files in the source has an error in it when it was compiled) for the version your useing.
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