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dragonflyy
02-06-2006, 07:24 PM
I am using 6.4 of eqemu ... I have run the EQVerCheck and it says I am properly setup for 6.2/6.3/6.4 and I can play on any of the mentioned servers (specifically PEQ works fine.) When I setup my server however it doesn't show up on the server list ... any ideas. Following is my world.exe/zone.exe output and my loginserver.ini. Also if someone could tell me what is the difference between zone.exe and zoneperl.exe. Does zoneperl.exe mean that perl quests will work?? Thanks.
(tried this with the account= and password= filled in and empty....)

[LoginServer]
loginserver=eqemulator.net
loginport=5998
worldname=DragonFlyy EQ
worldaddress=216.134.234.126
locked=false
#you dont need an account unless you need chat or get preferred
#account=
#password=

[WorldServer]
Defaultstatus=0
Unavailzone=

#[ChatChannelServer]
#ChatChannelServer=216.117.177.125
#worldshortname=FNW
#chatport=7778


World.exe:
[Status] CURRENT_WORLD_VERSION:EQEMu 0.6.4-DR1
[Status] Loading opcodes..
[Status] EMuShareMem loaded
003465E0
[Status] Loading variables..
[Status] Loading zones..
[Status] Clearing groups..
[Status] Clearing temporary merchant lists..
[Status] Loading items..
[Status] EMuShareMem loaded
[Status] Loading items from database: count=46073
[Error] [ChatChannelServer] block not found in ./LoginServer.ini
[Status] Loading guild ranks..
[Status] Loading guild link..
[Status] EMuShareMem loaded
[Status] Loading GuildList from database...
[Status] Loading ./addon.ini..
[Status] Loading EQ time of day..
[Error] Could not load EQTime file ./eqtime.cfg
[Error] Unable to load ./eqtime.cfg
[Status] Deleted 0 stale player corpses from database
[Status] Deleted 0 stale player backups from database
Screwing up windows compiles...
TCP listening on: 216.134.234.126:9000
World server listening on: 216.134.234.126:9000
39578 New TCP connection: 192.168.0.2:33597632
New zoneserver: #1 192.168.0.2:1636
Zoneserver SetConnectInfo: 192.168.0.2:1636: 216.134.234.126:7995


zone.exe

[Status] CURRENT_ZONE_VERSION: EQEMu 0.6.4-DR1
[Status] Loading opcodes..
[Status] Log settings loaded from ./log.ini
[Status] Mapping Incoming Opcodes
[Status] Loading Variables
[Status] Loading zone names
[Status] Loading items
[Status] EMuShareMem loaded
[Status] Loading npcs
[Status] Loading npc faction lists
[Status] EMuShareMem loaded
[Status] Loading NPC Faction Lists from database...
[Status] Loading loot tables
[Status] Loading Loot tables from database...
[Status] EMuShareMem loaded
[Status] FileLoadSPDat() Loading spells from ./spells_us.txt
[Status] FileLoadSPDat() spells loaded: 7837
[Status] Loading guilds
[Status] Loading guild list
[Status] EMuShareMem loaded
[Status] Loading factions
[Status] Loading titles
[Status] Loading AA effects
[Status] Loading swarm spells
[Status] Loading tributes
[Status] Loading corpse timers
[Status] Loading what ever is left
[Status] Loading commands
[Status] 181 commands loaded
[Status] Loading embedded perl XS
[Status] Loading quests
[Quest] Tying perl output to eqemu logs
[Quest] Creating EQEmuIO=HASH(0x4434f24)
[Quest] Creating EQEmuIO=HASH(0x443b2ac)
[Quest] Loading perlemb plugins.
[Quest] Loading perl commands...
[Status] Starting EQ Network server.
[Status] Entering sleep mode
Connected to worldserver: 192.168.0.2:9000

Belfedia
02-07-2006, 01:31 AM
Have you see firewall/router problems ?

Derision
02-07-2006, 02:17 AM
#[ChatChannelServer]
#ChatChannelServer=216.117.177.125
#worldshortname=FNW
#chatport=7778

[Error] [ChatChannelServer] block not found in ./LoginServer.ini



Try uncommenting the [ChatChannelServer] line (remove the #). It used to be the case that the ChatChannelServer block not found error caused World not to connect to the login server, and it is probably still the case, as there is no 'Connected to loginserver' message in your world output.

dragonflyy
02-07-2006, 03:17 AM
@Belfedia: I ahve my firewall setup right :)

@Derision: WOOT THANK YOU! Worked perfectly. Thank you so much :)

hansolojim
05-04-2006, 04:33 PM
Thanks Derision, I was pulling my hair out over this problem. Fixed my problems also.