View Full Version : How Many Zones Can A PC handle?
Bastin
05-30-2002, 05:34 AM
I have noticed . on some servers
When i am in Unrest .. and have about 10 mobs on me ..
i get really bad lag .. then crash character select .. and can log right back in with really bad lag ..
but if i #zone halas .. ( no one there normally ) really quick ..
I keep my connection and the lag drops .. back to normal
So .. give me some insight
Bastin
Lurker_005
05-30-2002, 07:39 AM
That would depend on memory, CPU speed, clients connecting, bandwidth, size of zone, and number of spawns, windows or linux, other apps ect. running on that machine...
There are lots of variables. And I don't have anything but rough guesses to offer you... a 1GHz with 1GB of ram running linux, and only the zone servers could run up to 15-20 fully spawned zones with 20 clients each well enough. Running mysql and world may drop that down to 8-16 On a windows machine I would say 5-10 zones.
If your running windows, the entire server, and EQ on the same machine, 2-4 zones.
Bastin
05-30-2002, 07:49 AM
Roger that.
Figured it was a little much ..
I have a amd 1800 with 1.gig ram ..
would it be better to have the world.exe mySql on the faster machine .. and the zones on a different
Windows 2k server OS . Cable connection
Lurker_005
05-30-2002, 09:05 AM
What are you planning fo your server? 10-20 friends playing together, or 100-200 people logging in...
Spliting the server load will help of course. But if you don't have the bandwith to support more than 30 clients, then there isn't much sense in taking up more machines to run your server... The setup is directed by how you plan to use it, but limited by your resources.
Also if your connection is through a firewall, that will complicate your networking setup. More so if you split the server to 2 or more machines.
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