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Thristam
06-14-2006, 06:56 AM
Im currently running a test server and was wondering:

If things go well, ill be looking into setting up a clusted environment for my test server. Any suggestions on the best way to tickle things to make this happen? IE primary server connects to the login svr and have session keys between boxes to connect to eachother? So like 1/3 zones on each box? is there a way within the current system to support this? Sorry if this is in the wikki, but i searched till my eyes bled and couldnt find anything.

Also, i posted about this over at PEQ but im not sure if this is a DB thing. I notice a "bouce" for mobs when there moving along somtimes. Any way i can correct this?

Cripp
06-14-2006, 09:50 AM
the mobs bouncing has to do with fixed z which is broken atm.

from features.h..
//THESE ARE BROKEN RIGHT NOW:
//enable these to prevent mob hopping when they are pathing
//#define FIX_PATHING_WHEN_MOVING // expensive but accurate
//fix Z on sendto as well, if you still have hopping problems.
//#define FIX_SENDTO_Z

Thristam
06-14-2006, 11:08 AM
Thanks for the info cripp, i apprecate it!

Gameross
06-14-2006, 03:42 PM
There's very little chance you'll need to do this unless you get 100's of users or you just planning on using a bunch of older boxes. Initially, I would just save your money until you're sure you need to do this.

Luven
06-16-2006, 06:26 AM
Solution to the problem we are having bro.

http://www.eqemulator.net/forums/showthread.php?t=20790

thats the log in one.