View Full Version : Level_Cap
Aramid
08-04-2006, 02:57 AM
Now that the LEVEL_CAP has been removed from features.h , how do you implement the cap?
Also, what are the allowable settings in rule_sets and rule_values?
soulshot
08-05-2006, 03:50 AM
I had to do it in game with the #rules command.
Aramid
08-05-2006, 04:09 AM
What command did you use?
Have tried #Rules setdb Character 70
#rules setdb LEVEL_CAP 70
and others without success
swish
08-05-2006, 04:13 AM
Same heh =P
I'd really wanna know how.
Thanks,
Swish.
Aramid
08-05-2006, 05:09 AM
Question answered here..
http://www.eqemulator.net/forums/showthread.php?p=123662#post123662
Thanks Soulshot
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