View Full Version : Merchants sell 10 charge items and u get item with one charge
Example: I summon a 10 dose blood of the wolf potion which is ID 14534 and it has 10 chrges. But when i create a merchant that sells it, theres only 1 charge on it after its bought... anyone know whats going on?
Thank You!
John Adams
09-11-2006, 03:01 PM
When you create the 10-dose, do you know if it's stored in the Objects table as a container, with 10 charges? I do not see a place in merchantlist table for "charges". That's a pretty good question. Never tried it myself.
mattmeck
09-11-2006, 03:05 PM
There wouldnt be a place in the merchant table for it because items with diferent charges have diferent item numbers.
A one, 5 and 10 charge SOW potion is actualy 3 diferent items, not one item with charges.
Have you tried summoning the item and trading it to another person to see if it looses its charges durring a trade too?
John Adams
09-11-2006, 03:12 PM
Oh cool Matt. I did not know that. I thought the potion became a container with charges in it heh. Doh... thanks for the tip.
GeorgeS
09-11-2006, 04:07 PM
You can change the value in field maxcharges to reflect a new value.
I never tried this, but the value appears to be consistent with the item description
GeorgeS
Have you tried summoning the item and trading it to another person to see if it looses its charges durring a trade too?
No, i havent tried it, because i play alone on my server...but i am pretty sure that it is not related with summoning a 1 dose potion, i tried summoning 10 dose potion, 5 dose potion, etc. and when u place it on merchant, u can see 10 charges on description, but if u buy it, when u see description on u inventory, it only have 1 charge.
GeorgeS
09-12-2006, 02:10 AM
Then that looks like a bug in the merchants code.
GeorgeS
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