ChaosSlayer
06-04-2007, 09:42 AM
So I am playing around with my new greater faydark.
I have 1 spawn group which holds about 30 random spawn location all around newbee lifts area in gfay.
I have a grid which covers about 50 location around same area.
All of the spawn locations are assign this grid.
The grid type is set to 1 - which according to tutorial makes mob to pick one of nearby 10 random way points and go there.
So idea that mob spawn, each picks a random point near by and goes there.
NOT...
All mobs instead spawn at Way Point #1, and then like a big parade start marching toward their spawn points!!!! Once they arrive at their spawn points they freeze there and refuse to move....
So I changed roaming pattern to #2 - which makes mobs go to any random way point on the grid.
Mobs again spawn in 1 large group at way point 1, but atleast start roaming wihout freezing.
Any ideas what cuases mobs to spawn at way point instead of spawn location????
I have 1 spawn group which holds about 30 random spawn location all around newbee lifts area in gfay.
I have a grid which covers about 50 location around same area.
All of the spawn locations are assign this grid.
The grid type is set to 1 - which according to tutorial makes mob to pick one of nearby 10 random way points and go there.
So idea that mob spawn, each picks a random point near by and goes there.
NOT...
All mobs instead spawn at Way Point #1, and then like a big parade start marching toward their spawn points!!!! Once they arrive at their spawn points they freeze there and refuse to move....
So I changed roaming pattern to #2 - which makes mobs go to any random way point on the grid.
Mobs again spawn in 1 large group at way point 1, but atleast start roaming wihout freezing.
Any ideas what cuases mobs to spawn at way point instead of spawn location????