View Full Version : Update Mob Procs/spells/abils
Irreverent
06-07-2007, 01:28 AM
Since one of our servers is heavily modified I was wondering where is the place we can change the dmg amounts for the spells/procs/abils for mobs? I've figured out things like melee dmg and death touch, but I can't find the max/mins for things like Naggy's or Trak's breathe. (Since they are sooo not nice).
Secrets
06-07-2007, 02:34 AM
You need to edit that in spells_us.txt, best way to do that is to download the spell editor from GeorgeS' website and edit the spells file. Since it is not a player spell you are modifying, I think it is fine to just replace it only serversided and not client sided.
Hope that gives some insight.
Irreverent
06-07-2007, 04:49 AM
Thanks.
I do *NOT* want to change the ways spells work, so players know what they're casting. Its just that the mobs need a bit of tuning. They'll cast the same spells they're used to seeing, just watered down versions.
I forget and will have to look when I get home, on making sure I edit rampages/flurries/etc that would cause too much pain as well for a solo adventurer. Like flurry drakes in HoT...yikes
Irreverent
06-15-2007, 12:21 AM
Ok, I've fixed the banish...but still can't locate what is doing the death touch. I can't find a spell that's causing the issue.
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