randomclown
06-16-2007, 12:44 PM
Right now I'm playing through with a friend on a personal server using the peq database. The trouble I am having is that when killing creatures that I am sure drop certain items...well, they haven't been.
I am curious if there is a certain amount that a creature can drop...because just for fun I decided to change the drop probability / chance to 100 on all items. Would that conflict in some ways that I am not aware of?
For instance, on some creatures that are supposed to drop a rare item...they instead just drop a fine steel sword. Is that item filling to slot where the rare item should be, by jumping into a limited loot slot? Some creatures will drop their items as per usual, and at each kill...but I'm thinking that when a mob can drop many different kinds of items, that having the odds on all those items dropping at 100%...problems arise. Any ideas?
Thanks.
I am curious if there is a certain amount that a creature can drop...because just for fun I decided to change the drop probability / chance to 100 on all items. Would that conflict in some ways that I am not aware of?
For instance, on some creatures that are supposed to drop a rare item...they instead just drop a fine steel sword. Is that item filling to slot where the rare item should be, by jumping into a limited loot slot? Some creatures will drop their items as per usual, and at each kill...but I'm thinking that when a mob can drop many different kinds of items, that having the odds on all those items dropping at 100%...problems arise. Any ideas?
Thanks.