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View Full Version : Gukta ZonenumberId?


underwritten
10-14-2007, 03:51 PM
First off, I would like to thank everyone at eqemulator for there great work on this project. I am very new to eqemu, and have found all my questions answered on these forums and the many helpful guides, except for one. I am trying to find the zonenumberid for the zone gukta. I would like to change the start city for frogloks. I am unable to set start_zones correctly, for the player_choice column in start_zones requires the zonenumberid match the start city selected in the client at character creation. I see that since the zonenumberid for gukta is not listed in zone, Frogloks spawn in south qeynos. I am guessing that this is a fail safe. If all else fails, I could lay down an inv npc to port created froglok, but would perfer to be set from the beginning and avoided needless zoning. If all possible, a list of all zones and their zonenumberid's would be great as well.
many thanks again.

underwritten
10-14-2007, 06:38 PM
If we all have moments of weakness, this would be mine. I have solved this issue. I have searched guides and forums in sure of this answer. I gave up and began working on the values of start_zones and starting_items. when I was done, I fired up the eqemu and began testing character creation to make sure that character start out correctly. I have found a few missing settings for certian character combination. I happens on the answer in the eqemu command line. Behold, There was the info I need to change froglocks start point. The last place I would ever think of looking, and there it was as clear as day. If you are wondering, Gukta Zone ID is 14

csb4623
10-19-2010, 10:41 AM
where did you find the information for the few missing ones, im haveing the same problem.