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View Full Version : Need Guidance!


juronu
02-01-2008, 09:36 AM
Greetings, all! I've been following this project for a few months now. I just recently got out of training for the Army and now have time on my hands to help out with this emulator. The only problem, I don't know where to start! I'm a quick learner, and being showed the correct door to go through would be awesome.
I've stated in the past that I played mostly Iksar. Necro, SK, and a little Shm.
It will be good to hear from you all, and you guys will have to deal with me for a long time because I love this game to death!

mattmeck
02-01-2008, 10:26 AM
The big question is what can you do?

If you can code, pick up the source and get familiar with it.
If you know SQL, join up with PEQ and get some zones spawned.
If you can do animations and develop modles and such get with windcatcher.

Kinda hard to give guidance when we don't know what ya can do.

AndMetal
02-01-2008, 10:47 AM
The big question is what can you do?

If you can code, pick up the source and get familiar with it.
If you know SQL, join up with PEQ and get some zones spawned.
If you can do animations and develop modles and such get with windcatcher.

Kinda hard to give guidance when we don't know what ya can do.

Not only that, but if you have EQ experience and/or Perl experience, quest writing can also be a good contribution.

juronu
02-01-2008, 11:06 AM
Sorry I didn't mention anything. I got too excited about playing, lol. I played EQ up until POP, and quit when things got out of hand. My knowledge on anything computer is limited, but as I said, I'm a quick learner. Dabbling in programming and graphics is the only thing I've really done.

AndMetal
02-01-2008, 01:27 PM
You kinda sound like me :-) I stopped not too long after PoP.

I started setting up my own server with a computer I had laying around, mainly so some friends and I could kill uber mobs and such, which really got me in the middle of a lot.

I started making some PHP-based utilities to help me manage it (instead of dealing directly with the database through Webmin). The nice thing about PHP is it's relatively easy to use once you get the hang of it, and it can be a good transition to other languages, etc. A lot of what I have contributed has resulted from that.

From there, I've started to work on quests which use Perl. The nice thing about Perl is it has quite a few similarities to PHP.

If you're not really interested in creating your own server, you can always start playing on one, and either help finding bugs, or possibly contribute to some of the existing projects out there (like PEQ). Even the smallest thing, like contributing information about how something works can be helpful (for quests, encounters, mobs, etc).

Hope this helps to point you in the right direction :-)