Log in

View Full Version : POK Books and #zone issues


akaw80
02-08-2008, 12:30 PM
Hello everyone, I've looked over the forum vigorously for a possible solution for my issue but haven't found one yet.

This past monday I setup an EQ server of my own. I am currently running the latest release of the EQEmu, and have the latest database via CVS for PEQ. But my issue is, whenever i use the #zone command or click on a PoK book i go LD. Moving from zone to zone is not an issue. It seems anything that "teleports" me causes my connection to cease. Any suggestions would be greatly appreciated!

Andrew80k
02-22-2008, 01:24 AM
I'm having the same issue. Anyone have any ideas? I've done a forum search but there doesn't seem to be anything that help.

kedra
02-22-2008, 02:21 AM
**Edit: I just read where you said this only happens when you are using a teleport, so maybe this doesn't apply to you. But I was having it when I used #zone, so maybe it will help.

I had this happen to me when I set up a server this past week.

When a new zone was being booted up, it would have an error compiling each quest in the zone (so it would spam "error" messages in the zone console.)

I made two changes that seemed to fix the problem for me, so I'm not sure if it was just one or the other that fixed the real issue.

I emptied my quest folder (my quests are still broken... still trying to figure this out), and I cleaned up my database and emptied most of the tables that I didn't need, anyway (I rebuild all npcs, loot tables, tradeskills, doors...etc, so I wiped most of my tables).

After doing that, I no longer crashed during zoning and my zoning times dropped to ~10 seconds (abou 1/3 what it was previously).

Perhaps a good way to see if this is the same issue you're having is to check your zone console and see if you get several error messages when your quests are being compiled.

Hope that helps.

loglos
02-22-2008, 02:38 AM
What/where is the console? I know where the logs are. Or do you mean the screen from running the zone.exe?

Yeormom
02-22-2008, 03:59 AM
Yes...the window created when you execute zone.exe is the zone console.

Andrew80k
02-22-2008, 04:44 AM
**Edit: I just read where you said this only happens when you are using a teleport, so maybe this doesn't apply to you. But I was having it when I used #zone, so maybe it will help.

I had this happen to me when I set up a server this past week.

When a new zone was being booted up, it would have an error compiling each quest in the zone (so it would spam "error" messages in the zone console.)

I made two changes that seemed to fix the problem for me, so I'm not sure if it was just one or the other that fixed the real issue.

I emptied my quest folder (my quests are still broken... still trying to figure this out), and I cleaned up my database and emptied most of the tables that I didn't need, anyway (I rebuild all npcs, loot tables, tradeskills, doors...etc, so I wiped most of my tables).

After doing that, I no longer crashed during zoning and my zoning times dropped to ~10 seconds (abou 1/3 what it was previously).

Perhaps a good way to see if this is the same issue you're having is to check your zone console and see if you get several error messages when your quests are being compiled.

Hope that helps.

Nope, not my problem. My zone console isn't giving any errors and nothing is coming in the debug. I just get the standard Windows popup message that the zone crashed, I get booted to either login or character select, mostly the latter, and my zone console just says rebooting the zone. Zoning itself seems to work just fine. I also have the same thing happen to me on death. Maybe it's related?

erik_llewellyn
02-22-2008, 10:50 AM
This may or may not help you, but I noticed a similar error where zone.exe would crash. For me it was because I was trying to use the "watermap" rules. Check your database for "rule_values" table and a list of rules named "watermap". I had to either remove all of them or set them to a different ruleset so they would not load or my zone.exe's would crash when someone tried to zone.

**NOTE**
My DB is PEQ_Ykesha_release_final
EqEmu: 0.7.0.1096
All required SQL updates to patch the DB to current EqEmu have been done and the watermaps have been extracted to the maps folder, but I have not tried using watermaps since my first attempted use with EqEmu 0.7.0.1080 due to the above mentioned issue.

Andrew80k
02-24-2008, 05:06 PM
Nothing like that in my DB, but thanks. I'm still unable to get this going. I have downloaded the latest source got it to build and work. So maybe I can put some more debug in the code to help me figure it out.