View Full Version : Doen NWN release make EQEmu obsolete?
Bonkey
06-19-2002, 06:08 AM
Will you continue playing the Emu now that Neverwinter Nights is out?
--Bonkey
[Edit] misspelled Does in the title Doh!
Baltar
06-19-2002, 06:42 AM
haven't tried it yet but looking forward to it! :) If it counter eq
I'll be impressed.
rubydefiance
06-19-2002, 09:46 AM
Well, all my friends already went and picked up their copies today. That's at least 5 peeps I know personally that were using eqemu and eqlive that won't be using them again anytime soon because of NWN. I'm sticking with EQEmu because of my many fond memories of the game when I played EQ Live and because I enjoy testing and debugging. Besides, you can't get more control than changing the executeable code. Hoorah for opensource! ;)
Lon
eblan
06-19-2002, 10:25 AM
I find the chances of NWN actually denting the EQ userbase to be quite slim. The primary reason for this is the two games aren't even really the same genre. Everquest is MMORPG, a couple thousand simultanious users on average on each EQLive server, where NWN is simply RPG, if you read the "About NWN" page on the official website it's max users is listed as 64.
The "Massively Multiplayer Online" part of the genre is one of the primary reasons Everquest (and other games of it's genre, Dark Age of Camelot, Asheron's Call, etc) has so much popularity. If NWN supports only 64 users, I'd be suprised if it had a world size as big as Norrath (though I suppose it could since the world building kit comes with the software) and if it did with only 64 players max unless you knew everyone on your server it would be virtually impossible to stage some of the higher end raids you see in Everquest.
The potential of EQEmu reflects that of EQLive. Givin enough time and work, it wouldn't suprise me in the least if an EQEmu server could support the userbase of a EQLive server. On top of that, Everquest is a classic, and will always have a place no other games can bump into. To go so far as to mark it useless by a game that only supports 64 players is unthoughtout. I for one still pay for my characters on EQLive even though I don't play them all that often anymore, and I will continue to do so. As far as NWN, I'll do as I normally do and ignore the hype, if friends of mine can play it for a week without getting burnt out i'll give it a try... :)
Trumpcard
06-19-2002, 12:09 PM
Well, yes and no... Eq has 40 live servers , NWN can have 100000+ unique servers...
I think NWN will have the same type of user base that Diablo has had. It will do well, it will probably suck out the bored EQ players for awhile, but they will come back eventually...
Im excitied about running my own server though...
:-)
wurmslayer2k
06-19-2002, 12:18 PM
That game looks very interesting, and I'm most likely going to try to snag a copy. Probally not going to run since my comp is a little slow... :(
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