blastadune
02-29-2008, 08:02 AM
My friends and I were very happy to find this community and have a chance to relive some fun times. Being that I am the one with a spare pc and the best connection I volunteered to set up the server.
I have followed the pdf guide step by step on my winxp machine. World cannot seem to get past loading zones. It says it is adding it to the launcher, makes note of the internal IP, then removes it from the active list. It would continue down this road if I did not stop it. I have searched the forums for this problem, and found some problems close to mine. Based on those recomendations I have tried: editing the start.bat file to say "zone", adding in 5 in the sql database for zones, utilizing the full eqemu_config.xml file, adding the fix for eqtime. Please note that server will appear on the server list, however locked. I have not, as yet been able to get the server succesfully up and running.
World error log:
---------------------------------------------
[02.29. - 14:37:37] Starting Log: logs/eqemu_debug_world_2112.log
[02.29. - 14:37:37] [WORLD__INIT] Loading server configuration..
[02.29. - 14:37:37] [WORLD__INIT] Log settings loaded from log.ini
[02.29. - 14:37:37] [WORLD__INIT] CURRENT_WORLD_VERSION:EQEMu 0.7.0
[02.29. - 14:37:37] [WORLD__INIT] Connecting to MySQL...
[02.29. - 14:37:37] [WORLD__INIT] HTTP world service disabled.
[02.29. - 14:37:37] [WORLD__INIT] Loading variables..
[02.29. - 14:37:37] [WORLD__INIT] Loading zones..
[02.29. - 14:37:37] [WORLD__INIT] Clearing groups..
[02.29. - 14:37:37] [WORLD__INIT] Clearing temporary merchant lists..
[02.29. - 14:37:37] [WORLD__INIT] Loading items..
[02.29. - 14:37:41] [WORLD__INIT] Loading guilds..
[02.29. - 14:37:41] [RULES__CHANGE] Loading rule set 'default' (2)
[02.29. - 14:37:41] [WORLD__INIT] Loaded default rule set 'default'
[02.29. - 14:37:41] [WORLD__INIT] Loading EQ time of day..
[02.29. - 14:37:41] [WORLD__INIT] Loading launcher list..
[02.29. - 14:37:41] [WORLD__INIT] Reboot zone modes ON
[02.29. - 14:37:41] [WORLD__INIT] Deleted 0 stale player corpses from database
[02.29. - 14:37:41] [WORLD__INIT] Deleted 0 stale player backups from database
[02.29. - 14:37:41] [WORLD__INIT] Zone (TCP) listener started.
[02.29. - 14:37:41] [WORLD__INIT] Client (UDP) listener started.
[02.29. - 14:37:41] [NET__IDENTIFY] Registered patch 6.2
[02.29. - 14:37:41] [NET__IDENTIFY] Registered patch Titanium
[02.29. - 14:37:41] [NET__IDENTIFY] Registered patch Anniversary
[02.29. - 14:37:41] [NET__IDENTIFY] Registered patch Live
[02.29. - 14:37:41] [WORLD__LS] Connecting to login server...
[02.29. - 14:37:41] [WORLD__LS] Connected to Loginserver: eqemulator.net:5998
[02.29. - 14:37:41] [WORLD__LS] Loginserver provided 71.187.24.238 as world address
[02.29. - 14:37:58] [WORLD__ZONE] New TCP connection from 127.0.0.1:3719
[02.29. - 14:37:58] [WORLD__CONSOLE] New launcher from 127.0.0.1:3719
[02.29. - 14:37:58] [WORLD__LAUNCH] Adding pending launcher 1
[02.29. - 14:37:58] [WORLD__LAUNCH] Unknown launcher 'zones' connected. Disconnecting.
[02.29. - 14:37:58] [WORLD__LAUNCH] Removing pending launcher 1. Adding zones to active list.
[02.29. - 14:37:58] [WORLD__LAUNCH] Removing launcher zones (1)
[02.29. - 14:38:13] [WORLD__ZONE] New TCP connection from 127.0.0.1:3720
[02.29. - 14:38:13] [WORLD__CONSOLE] New launcher from 127.0.0.1:3720
[02.29. - 14:38:13] [WORLD__LAUNCH] Adding pending launcher 2
[02.29. - 14:38:18] [WORLD__LAUNCH] Unknown launcher 'zones' connected. Disconnecting.
[02.29. - 14:38:18] [WORLD__LAUNCH] Removing pending launcher 2. Adding zones to active list.
[02.29. - 14:38:18] [WORLD__LAUNCH] Removing launcher zones (2)
-------------------------------------
eqemu_config.xml
<?xml version="1.0">
<server>
<world>
<shortname>Test</shortname>
<longname>This-Is-My-TEST</longname>
<!-- Only specify these two if you really think you need to. (read: You don't) -->
<!-- <address>192.168.1.12</address> -->
<!-- <localaddress>192.168.1.12</localaddress> -->
<!-- Loginserver information. Defaults shown -->
<loginserver>
<host>eqemulator.net</host>
<port>5998</port>
<account></account>
<password></password>
</loginserver>
<!-- Server status. Default is unlocked -->
<!--<locked/>-->
<!-- <unlocked/> -->
<!-- Sets the ip/port for the tcp connections. Both zones and console (if enabled). Defaults are shown -->
<tcp ip="localhost" port="9000" telnet="disable"/>
<!-- Sets the shared key used by zone/launcher to connect to world -->
<key>some long random string</key>
<!-- Enable and set the port for the HTTP service. Defaults are shown -->
<http port="9080" enabled="false" mimefile="mime.types" />
</world>
<!-- Chatserver (channels) information. Defaults shown -->
<chatserver>
<host>channels.eqemulator.net</host>
<port>7778</port>
</chatserver>
<!-- Mailserver (in-game mail) information. Defaults shown -->
<mailserver>
<host>channels.eqemulator.net</host>
<port>7779</port>
</mailserver>
<zones>
<defaultstatus>20</defaultstatus>
<!-- Sets port range for world to use to auto configure zones -->
<ports low="7000" high="7100"/>
</zones>
<!-- Database configuration, replaces db.ini. Defaults shown -->
<database>
<host>localhost</host>
<port>3306</port>
<username>root</username>
<password>lamepassword</password>
<db>peq</db>
</database>
<!-- Launcher Configuration -->
<launcher>
<!-- <logprefix>logs/zone-</logprefix> -->
<!-- <logsuffix>.log</logsuffix> -->
<!-- <exe>zone.exe or ./zone</exe> -->
<!-- <timers restart="10000" reterminate="10000"> -->
</launcher>
<!-- File locations. Defaults shown -->
<files>
<!-- <spells>spells_us.txt</spells> -->
<!-- <opcodes>opcodes.conf</opcodes> -->
<!-- <logsettings>log.ini</logsettings> -->
<!-- <eqtime>eqtime.cfg</eqtime> -->
</files>
<!-- Directory locations. Defaults shown -->
<directories>
<!-- <maps>Maps</maps> -->
<!-- <quests>quests</quests> -->
<!-- <plugins>plugins</plugins> -->
</directories>
</server>
--------------------------------------------
Thank you very much for your assistance
I have followed the pdf guide step by step on my winxp machine. World cannot seem to get past loading zones. It says it is adding it to the launcher, makes note of the internal IP, then removes it from the active list. It would continue down this road if I did not stop it. I have searched the forums for this problem, and found some problems close to mine. Based on those recomendations I have tried: editing the start.bat file to say "zone", adding in 5 in the sql database for zones, utilizing the full eqemu_config.xml file, adding the fix for eqtime. Please note that server will appear on the server list, however locked. I have not, as yet been able to get the server succesfully up and running.
World error log:
---------------------------------------------
[02.29. - 14:37:37] Starting Log: logs/eqemu_debug_world_2112.log
[02.29. - 14:37:37] [WORLD__INIT] Loading server configuration..
[02.29. - 14:37:37] [WORLD__INIT] Log settings loaded from log.ini
[02.29. - 14:37:37] [WORLD__INIT] CURRENT_WORLD_VERSION:EQEMu 0.7.0
[02.29. - 14:37:37] [WORLD__INIT] Connecting to MySQL...
[02.29. - 14:37:37] [WORLD__INIT] HTTP world service disabled.
[02.29. - 14:37:37] [WORLD__INIT] Loading variables..
[02.29. - 14:37:37] [WORLD__INIT] Loading zones..
[02.29. - 14:37:37] [WORLD__INIT] Clearing groups..
[02.29. - 14:37:37] [WORLD__INIT] Clearing temporary merchant lists..
[02.29. - 14:37:37] [WORLD__INIT] Loading items..
[02.29. - 14:37:41] [WORLD__INIT] Loading guilds..
[02.29. - 14:37:41] [RULES__CHANGE] Loading rule set 'default' (2)
[02.29. - 14:37:41] [WORLD__INIT] Loaded default rule set 'default'
[02.29. - 14:37:41] [WORLD__INIT] Loading EQ time of day..
[02.29. - 14:37:41] [WORLD__INIT] Loading launcher list..
[02.29. - 14:37:41] [WORLD__INIT] Reboot zone modes ON
[02.29. - 14:37:41] [WORLD__INIT] Deleted 0 stale player corpses from database
[02.29. - 14:37:41] [WORLD__INIT] Deleted 0 stale player backups from database
[02.29. - 14:37:41] [WORLD__INIT] Zone (TCP) listener started.
[02.29. - 14:37:41] [WORLD__INIT] Client (UDP) listener started.
[02.29. - 14:37:41] [NET__IDENTIFY] Registered patch 6.2
[02.29. - 14:37:41] [NET__IDENTIFY] Registered patch Titanium
[02.29. - 14:37:41] [NET__IDENTIFY] Registered patch Anniversary
[02.29. - 14:37:41] [NET__IDENTIFY] Registered patch Live
[02.29. - 14:37:41] [WORLD__LS] Connecting to login server...
[02.29. - 14:37:41] [WORLD__LS] Connected to Loginserver: eqemulator.net:5998
[02.29. - 14:37:41] [WORLD__LS] Loginserver provided 71.187.24.238 as world address
[02.29. - 14:37:58] [WORLD__ZONE] New TCP connection from 127.0.0.1:3719
[02.29. - 14:37:58] [WORLD__CONSOLE] New launcher from 127.0.0.1:3719
[02.29. - 14:37:58] [WORLD__LAUNCH] Adding pending launcher 1
[02.29. - 14:37:58] [WORLD__LAUNCH] Unknown launcher 'zones' connected. Disconnecting.
[02.29. - 14:37:58] [WORLD__LAUNCH] Removing pending launcher 1. Adding zones to active list.
[02.29. - 14:37:58] [WORLD__LAUNCH] Removing launcher zones (1)
[02.29. - 14:38:13] [WORLD__ZONE] New TCP connection from 127.0.0.1:3720
[02.29. - 14:38:13] [WORLD__CONSOLE] New launcher from 127.0.0.1:3720
[02.29. - 14:38:13] [WORLD__LAUNCH] Adding pending launcher 2
[02.29. - 14:38:18] [WORLD__LAUNCH] Unknown launcher 'zones' connected. Disconnecting.
[02.29. - 14:38:18] [WORLD__LAUNCH] Removing pending launcher 2. Adding zones to active list.
[02.29. - 14:38:18] [WORLD__LAUNCH] Removing launcher zones (2)
-------------------------------------
eqemu_config.xml
<?xml version="1.0">
<server>
<world>
<shortname>Test</shortname>
<longname>This-Is-My-TEST</longname>
<!-- Only specify these two if you really think you need to. (read: You don't) -->
<!-- <address>192.168.1.12</address> -->
<!-- <localaddress>192.168.1.12</localaddress> -->
<!-- Loginserver information. Defaults shown -->
<loginserver>
<host>eqemulator.net</host>
<port>5998</port>
<account></account>
<password></password>
</loginserver>
<!-- Server status. Default is unlocked -->
<!--<locked/>-->
<!-- <unlocked/> -->
<!-- Sets the ip/port for the tcp connections. Both zones and console (if enabled). Defaults are shown -->
<tcp ip="localhost" port="9000" telnet="disable"/>
<!-- Sets the shared key used by zone/launcher to connect to world -->
<key>some long random string</key>
<!-- Enable and set the port for the HTTP service. Defaults are shown -->
<http port="9080" enabled="false" mimefile="mime.types" />
</world>
<!-- Chatserver (channels) information. Defaults shown -->
<chatserver>
<host>channels.eqemulator.net</host>
<port>7778</port>
</chatserver>
<!-- Mailserver (in-game mail) information. Defaults shown -->
<mailserver>
<host>channels.eqemulator.net</host>
<port>7779</port>
</mailserver>
<zones>
<defaultstatus>20</defaultstatus>
<!-- Sets port range for world to use to auto configure zones -->
<ports low="7000" high="7100"/>
</zones>
<!-- Database configuration, replaces db.ini. Defaults shown -->
<database>
<host>localhost</host>
<port>3306</port>
<username>root</username>
<password>lamepassword</password>
<db>peq</db>
</database>
<!-- Launcher Configuration -->
<launcher>
<!-- <logprefix>logs/zone-</logprefix> -->
<!-- <logsuffix>.log</logsuffix> -->
<!-- <exe>zone.exe or ./zone</exe> -->
<!-- <timers restart="10000" reterminate="10000"> -->
</launcher>
<!-- File locations. Defaults shown -->
<files>
<!-- <spells>spells_us.txt</spells> -->
<!-- <opcodes>opcodes.conf</opcodes> -->
<!-- <logsettings>log.ini</logsettings> -->
<!-- <eqtime>eqtime.cfg</eqtime> -->
</files>
<!-- Directory locations. Defaults shown -->
<directories>
<!-- <maps>Maps</maps> -->
<!-- <quests>quests</quests> -->
<!-- <plugins>plugins</plugins> -->
</directories>
</server>
--------------------------------------------
Thank you very much for your assistance