View Full Version : Bots too powerful???
RCPD0715
03-08-2008, 09:28 AM
On my server, the mellee bots in the upper levels even without any gear are punching for 1000-6000 damage....this cant be correct...anybody else having this problem or anybody have a solution for this??
Congdar
03-08-2008, 03:37 PM
check the mindmg and maxdmg entries in the npc_types table
RCPD0715
03-13-2008, 01:58 PM
i have been adjusting the min and max damage but it is having no effect...the bots, once they are equipped with 2.0's they hit like mack trucks...grrrr
Haven21
03-13-2008, 07:19 PM
Your not alone in this RCPD. i just got my server up and running and my bots are hitting for 1600-1800 with just their fists. btw i'm using the latest bot release.
Congdar
03-14-2008, 08:27 AM
The damage calc code is the same as it is for all other npc's. The npc_types entries looked fine except for the min/max damage columns so I suggested taking a look there, sorry it didn't help. Not sure where the higher damage is coming from.
I was looking at monk damage with a 2h blunt on the same mob comparing a pc monk with a bot(npc) monk. The bot monk did alot less damage than my pc character monk was doing with the same weapon at level 30. Not sure why the level part of the calculation would skew to higher damage at higher levels like you say.
Congdar
03-14-2008, 07:08 PM
ok, so i dug deeper into the code. It appears that any npc(bots too) that is level 66+ can do this insane damage that you've been seeing as long as thier maxdmg column in the npc_types table is set to 0. So I change the bot code to use the Client (PC) calculations for damage instead of using the npc calculations and it brought everything way down. Try it out and see if it's too low now. I have links in the custom code section for source and binaries(probably where this and other support posts for bots should go).
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