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View Full Version : Force Model Zone ~


ardianko
03-11-2008, 03:42 PM
Hi all , Ive been forcing models in crushbone so far and I was just wondering. Since Force Modeling requires you to go into your EQemu folder and finding the zone_chr.txt file and editing it to add the certain un-global model u want to show in that zone, will it be visible to other players IF they dont have that same zone_chr.txt file edited ?

For example, I edited my crushbone_chr.txt , it had 3 maxmodels i updated it to 4 , and added a the nightmare_chr's to it. I was able to make an npc in crushbone with the nightmare race. But if someone logs into my server with their regular crushbone_chr.txt will they see the nightmare or a human dummy? Thanks for the help

ChaosSlayer
03-11-2008, 03:46 PM
Hi all , Ive been forcing models in crushbone so far and I was just wondering. Since Force Modeling requires you to go into your EQemu folder and finding the zone_chr.txt file and editing it to add the certain un-global model u want to show in that zone, will it be visible to other players IF they dont have that same zone_chr.txt file edited ?

For example, I edited my crushbone_chr.txt , it had 3 maxmodels i updated it to 4 , and added a the nightmare_chr's to it. I was able to make an npc in crushbone with the nightmare race. But if someone logs into my server with their regular crushbone_chr.txt will they see the nightmare or a human dummy? Thanks for the help

all graphics exist client side only. which means unless every player edits his own files they only going to see naked humans =)

Jibbatwinkers
03-11-2008, 03:55 PM
In other words everyone will just see the models native to the zone unless they put the .txt file you have build into their eqemu directory. I use force loading in a few of my higher end zones and I just distribute the txt's to the players. Hope that answers you question.

nezmyth
03-11-2008, 10:27 PM
tyvm , it did answer my question, both of u :)