JGus
03-24-2008, 03:16 AM
Hello,
Not sure if this is the right forum, but I think that anybody who knows how to bind EQ to a single processor (1 of 2 in a dual core) will be able to help.
I can log into eq and everything works, but i run TOO fast, which won't work on the legit server i am playing on. I remember reading somewhere someone having a dual core issue, and having to bind EQ to a single processor with a program in order to slow it down, and I believe this can be addressed with runfirst, found here http://www.activeplus.com/us/freeware/runfirst/
I used this guide http://forums.station.sony.com/eq/posts/list.m?topic_id=17405
(yes i'm attempting to do this on a bootcamped windows dual core mac) and it suggests creating shortcut to work with runfirst that says this
"C:\Program Files\Sony\Everquest\runfirst.exe" everquest.exe
How can i make this work with the eqgame.exe patchme instruction that eqemu demands?
Thanks a ton for your help!
John Gus
Not sure if this is the right forum, but I think that anybody who knows how to bind EQ to a single processor (1 of 2 in a dual core) will be able to help.
I can log into eq and everything works, but i run TOO fast, which won't work on the legit server i am playing on. I remember reading somewhere someone having a dual core issue, and having to bind EQ to a single processor with a program in order to slow it down, and I believe this can be addressed with runfirst, found here http://www.activeplus.com/us/freeware/runfirst/
I used this guide http://forums.station.sony.com/eq/posts/list.m?topic_id=17405
(yes i'm attempting to do this on a bootcamped windows dual core mac) and it suggests creating shortcut to work with runfirst that says this
"C:\Program Files\Sony\Everquest\runfirst.exe" everquest.exe
How can i make this work with the eqgame.exe patchme instruction that eqemu demands?
Thanks a ton for your help!
John Gus