thepoetwarrior
05-16-2008, 06:55 PM
Im looking at making a pvp event similar to the movie "Battle Royal" in just one zone.
I figure making a Player.pl to turn on players pvp flag for that zone, and a default Player.pl for all other zones that turn off pvp.
What I need some a variable or qglobal for when a player kills another player. Maybe even an EVENT trigger so I make make penalty of my choice such as quest:level($ulevel -= 1) for each time a player dies to slow down any exploiting of someone 2boxing for pvp rewards.
Another thing that would help is being able to specify an item reward when you 'loot' the players corpse, like on Sullon Zek where a player would get a token for a reward of the kill. Then I could have players make X number of player kills and hand in items looted for reward.
Any ideas or help would be appreciated.
I figure making a Player.pl to turn on players pvp flag for that zone, and a default Player.pl for all other zones that turn off pvp.
What I need some a variable or qglobal for when a player kills another player. Maybe even an EVENT trigger so I make make penalty of my choice such as quest:level($ulevel -= 1) for each time a player dies to slow down any exploiting of someone 2boxing for pvp rewards.
Another thing that would help is being able to specify an item reward when you 'loot' the players corpse, like on Sullon Zek where a player would get a token for a reward of the kill. Then I could have players make X number of player kills and hand in items looted for reward.
Any ideas or help would be appreciated.