So_1337
09-23-2008, 11:01 AM
Couldn't find anything through search on this though I could swear I've posted this same problem before. Sorry if this is a repost.
I've spent the better part of the morning trying to find why this spell and the shaman equivalent both only heal a character to 75%. For those not familiar, here's a link (http://lucy.allakhazam.com/spell.html?id=2179&source=Live) and a quick explanation:
This spell heals for 2,925 HP, or 75% of the target's maximum health, whichever is less.
Examples:
If cast on a character with 5,000 maximum hitpoints, it heals for 2925.
If cast on a lowbie character with 200 maximum hitpoints, it heals for 150.
Currently, the spell is functioning in a way that makes it heal a person to 75% health and not past. A 5k warrior, no matter where their health is, gets healed to 3,750 hitpoints (75% of his total).
The spell was originally released on September 26th 2002, just before Planes of Power's release. The Titanium client is far past that, so I don't believe that it's an issue with the spell files. I believe there's actually a code problem at work here. Has someone already figured this out?
Thanks for any help.
I've spent the better part of the morning trying to find why this spell and the shaman equivalent both only heal a character to 75%. For those not familiar, here's a link (http://lucy.allakhazam.com/spell.html?id=2179&source=Live) and a quick explanation:
This spell heals for 2,925 HP, or 75% of the target's maximum health, whichever is less.
Examples:
If cast on a character with 5,000 maximum hitpoints, it heals for 2925.
If cast on a lowbie character with 200 maximum hitpoints, it heals for 150.
Currently, the spell is functioning in a way that makes it heal a person to 75% health and not past. A 5k warrior, no matter where their health is, gets healed to 3,750 hitpoints (75% of his total).
The spell was originally released on September 26th 2002, just before Planes of Power's release. The Titanium client is far past that, so I don't believe that it's an issue with the spell files. I believe there's actually a code problem at work here. Has someone already figured this out?
Thanks for any help.