acepanther
10-18-2008, 02:17 PM
So, I keep finding my self full of loot while still wanting to be in a dungeon. To circumvent this, I decided it would be cool to have a banker and merchant "pet" or something similar to bring up while I'm in the dungeon.
I looked through the Spells file and saw two spells that looked like they would do this (POIPetBanker and POIPetMechant), but they couldn't find the proper NPC to summon, even when I added the NPCs with the exact names to the database.
So instead I decided to use Monster Summoning I and II. I modified the NPC entries for them to be a banker and merchant (with low stats so they couldn't be used as real pets), then created two click amulets which I put on a vendor for sale so people could buy them. I may remove the spell scrolls as well so they are exclusive to the amulets.
This works, but mages lose two spells (which I didn't think got used much anyway). Also, if I'm a pet class, I have to kill my pet (which may be buffed and have armor/weapons) before I can summon one.
Is there a better way to do this?
I looked through the Spells file and saw two spells that looked like they would do this (POIPetBanker and POIPetMechant), but they couldn't find the proper NPC to summon, even when I added the NPCs with the exact names to the database.
So instead I decided to use Monster Summoning I and II. I modified the NPC entries for them to be a banker and merchant (with low stats so they couldn't be used as real pets), then created two click amulets which I put on a vendor for sale so people could buy them. I may remove the spell scrolls as well so they are exclusive to the amulets.
This works, but mages lose two spells (which I didn't think got used much anyway). Also, if I'm a pet class, I have to kill my pet (which may be buffed and have armor/weapons) before I can summon one.
Is there a better way to do this?