View Full Version : ok so damage messed up after patch???
spider661
11-08-2008, 01:01 AM
ok so i have not updated my server in awhile.
last update i did was the update done on 09/01/2008
sop i updated today from then to now.. and for whatever reason all the npcs in my server that worked really well all the sudden could not hit anyone.
anyone know y? i did the sql updates it said in the update notes. even the optional once
spider661
11-08-2008, 01:16 AM
ok maybe it should be they cant hit so its the chance to hit..
even on a mob with 5k attack and 4k accuracy it cant hit my players for crap.
trevius
11-08-2008, 06:22 AM
Did you add these rules in:
INSERT INTO rule_values VALUES
(0, "Spells:ResistPerLevelDiff", 85),
(0, "Combat:BaseHitChance", 54.0),
(0, "Combat:HitPerLevelDiff", 145),
(0, "Combat:AgiHitFactor", 0.015)
;
?
Those are what set the new chancetohit stuff. Those should be the defaults even if you didn't put those rules in (they are optional). But, if you did add those rules in, make sure they are set at these amounts, because if you adjusted them, it will cause chancetohit to work differently than before. Other than that, I am not aware of any other issues. Just make sure you are up-to-date on the required SQL. The SQL files are located in the /utils/sql/svn directory.
spider661
11-08-2008, 12:11 PM
yep i put them in and did not change it playing around on my test server it seems to be somethign in the database though.. even after reverting back to the old server files with the database changes still there stuff could not hit.. after reverting back to an older database stuff could hit again.
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