PDA

View Full Version : quest command for making an NPC non-attackable?


Joetuul
12-15-2008, 07:26 PM
Is there a command to be able to make an NPC non-attackable?

I am trying to make a script that is like the Emoush event from Live.

For those who haven't done that event it works like this.

you have Emoush and 3 other NPC's.

While the 3 NPC's are "awake" (attackable), emoush is not.

After you kill (make them unconscience) the 3 NPC's, emoush becomes attackable.

Then after a short period of time they wake back up, if you havent killed emoush, making emoush not attackable again.

All I need is the command to turn on and off the ability to attack an NPC...

I have searched all over, read the lexicon and can not find what I require. If a command does not exist, would someone let me know please.

TIA

Neiv
12-15-2008, 08:33 PM
Have you looked here (http://www.eqemulator.net/wiki/wikka.php?wakka=QuestObjects)?

Maybe SetInvul(invul)? Not sure exactly what that does.

Joetuul
12-16-2008, 04:25 AM
I have no idea why I didn't see that page. Thanks for pointing it out for me... I will have to look into the command you pointed out as well. Thanks, Ill let ya know if I find the one I am looking for, other might find it useful as well if they do not know about it.