View Full Version : Why don't you just work on ONE version...
Skullphoenix01
07-16-2002, 07:34 AM
Im probably missing out some humunga-nuts stuff here... but!
Since there seems to be a tendency to get kinda messy when you upgrade to another version of Eq... unfinished, keeping up, coders having a social life(damn you!!!!,gahh! jooo ma slave!, jo code game for me till fingas blleedz!!)(<<joke if someone missed that)...
I was thinking , why dont you just keep working on ONE version of the game, take your time to make sure the releases work good, get together and help out with databases, so on so on...
Im still running my 3.1/3.11 server cos the newer ones aint reliable enough for me...
I havent delved much into the actual workings of the EqEmu code (just hobby skills in C...=)) , what am i missing here?=
a_Guest03
07-16-2002, 07:46 AM
Everquest updates the client so often that these guys have to struggle just to keep their server software compatible. If the Everquest guys get tired at the end of the road, these guys will have a flawless program.
Imagine a game of chess. If you're playing against a n00b, you crush him in as little as 2 moves (My friend did it at a small chess meet and the other kid cried). But you can finish your task in a small amount of time without any headache, and without thinking about it much. Now imagine you're playing against a coalition of 100 Russian chess pros, and you're a bunch of freestylin' kids working together with a dream... The pros are gonna wipe you around until they're tired of the game, then let you win once in a while. Everquest is like the pros. They have many; we have few. They have exact training; we have ingenius hackers. They control the game and the world and the licensing; we just play in their world. With the complexities of licensing, and copyright, the emulator programmers can't exactly keep one copy of Everquest 4/4/01 alive because Sony would slap them around, piracy would happen to bring that piece of Everquest back to the mainstream, and all hell would break loose on this project. For now, the emulator guys are valiantly fighting to keep updates coming and available until the Everquest programmers decide Everquest is done and good, and we can emulate it quietly once and for all.
Like the Sega emulators, Nintendo emulators, and PS emulators, they mostly come around once a standard has been built and finished. Everquest is a morphing standard, so it's very difficult to emulate for long. It's like trying to fight AIDS. If your enemy changes, you must change, and you can't totally defeat it until it stops changing.
In short, give them time. They'll come up with an excellent emulator. Just laud their accomplishments and be glad that they want to share.
DeletedUser
07-16-2002, 08:34 AM
EthernalQuest tried updating one version and in my eyes, it was a big mess, just my opinion on the matter. People all looking for the old eqgames then these annoying fixes would have to be released, verant changes so much in their patches its hard to downgrade your client, and theres always new people coming to the emulator.
Skullphoenix01
07-18-2002, 02:24 AM
*sigh*
Well guest_03 i dont need that stuff explained hehe... one thing i cant agree on though, everquest will NEVER been finished/done/perfect, theyre gonna keep updating it...
(hope im not about too say something thats gonna get me banned here...)
On people acquiring what they need, that just MIGHT be available by ACCIDENT from the 100m/b line certain people could get access too, who knows, accidents happens... and accidents cant be connected to any certain project...
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