XateMe
04-11-2009, 12:09 PM
Just announcing a new server that is under development, We're rebuilding the entire world, which is quite a large undertaking in itself.
What to look for:
* Complete custom quests and questlines ranging from lvs 1 to 80
All the old world dungeons are being re-vamped, to include scattered
quests in the outdoor areas as well..
* Custom Drops! No more standardized zone wide loot tables, are mobs
all have handpicked loot tables. None of that random mess either, each
piece of armor or weapon has been re-fitted to the GM's tastes
* Max Lv of 80 (eventually) - progressive as the initial max is 60.
* Complete revamp of mobs in zones, gear and weapons.
* Tons of custom content and all new mob strategies. Yes, the mob did
just randomly teleport the tank into a pool of lava...
* A very long awaited rebirth of tradeskills and a complete tradeskill
revamp. Finally Misty Thicket Picnics are actually worth having.
* With the tradeskill revamp all trades will be available to all players.
* Upgradable Epic Armors and Epic Weapons - Thats right - why settle
with a 2.0 when you can have a 5.0! And why cant armor be epic?
* Familiar items revamped and improved
* 0 Cash mobs server wide - In an attmept to stimulate an economy
mony will not be easy to come by, so start selling!
* LDON returns! Your heard right - LDON dungeons will be available, as
well as the ability to earn adventure points, though not like live.
* Solo, Group, and Raid content spread across all lvs.
* x3 Exp gain (Might make it x2 instead) - most exp can be earned
through questing and custom content!
* Tradeskill quests! Why should tradeskilling be boring? Earn money, exp
and items now through quests!
* Guild Management in the players hands
* Mounts! Need I say more?
* Custom spells and improved spells - you will HAVE to download the new
spell file from here in order to play on the server. Spells from all levels
will be customized and improved so casters can keep up with melee.
* Tanks have tons of AC and HP, DPS have tons of DPS and avoidance,
Healers have improved spells (Complete heal actually heals
completely!), and Casters can do damage that makes DPS envious.
* No instant traveling to where you have to go for a quest :P You actually
have to explore a bit and do something other than autoattack.
There server development is underway at the moment, you can log-in to ask questions or take a peak at how the server is coming along, for frequent updates check out our forums at Legends of EQ (http://legendsofeq.freeforumhost.com/index.php)
Now accepting applications for Guides/GMs/Developers! Check out our forums, or talk to Chaos, Shai, Frogman or Astral in Game.
What to look for:
* Complete custom quests and questlines ranging from lvs 1 to 80
All the old world dungeons are being re-vamped, to include scattered
quests in the outdoor areas as well..
* Custom Drops! No more standardized zone wide loot tables, are mobs
all have handpicked loot tables. None of that random mess either, each
piece of armor or weapon has been re-fitted to the GM's tastes
* Max Lv of 80 (eventually) - progressive as the initial max is 60.
* Complete revamp of mobs in zones, gear and weapons.
* Tons of custom content and all new mob strategies. Yes, the mob did
just randomly teleport the tank into a pool of lava...
* A very long awaited rebirth of tradeskills and a complete tradeskill
revamp. Finally Misty Thicket Picnics are actually worth having.
* With the tradeskill revamp all trades will be available to all players.
* Upgradable Epic Armors and Epic Weapons - Thats right - why settle
with a 2.0 when you can have a 5.0! And why cant armor be epic?
* Familiar items revamped and improved
* 0 Cash mobs server wide - In an attmept to stimulate an economy
mony will not be easy to come by, so start selling!
* LDON returns! Your heard right - LDON dungeons will be available, as
well as the ability to earn adventure points, though not like live.
* Solo, Group, and Raid content spread across all lvs.
* x3 Exp gain (Might make it x2 instead) - most exp can be earned
through questing and custom content!
* Tradeskill quests! Why should tradeskilling be boring? Earn money, exp
and items now through quests!
* Guild Management in the players hands
* Mounts! Need I say more?
* Custom spells and improved spells - you will HAVE to download the new
spell file from here in order to play on the server. Spells from all levels
will be customized and improved so casters can keep up with melee.
* Tanks have tons of AC and HP, DPS have tons of DPS and avoidance,
Healers have improved spells (Complete heal actually heals
completely!), and Casters can do damage that makes DPS envious.
* No instant traveling to where you have to go for a quest :P You actually
have to explore a bit and do something other than autoattack.
There server development is underway at the moment, you can log-in to ask questions or take a peak at how the server is coming along, for frequent updates check out our forums at Legends of EQ (http://legendsofeq.freeforumhost.com/index.php)
Now accepting applications for Guides/GMs/Developers! Check out our forums, or talk to Chaos, Shai, Frogman or Astral in Game.