Rabayn
05-18-2009, 07:51 PM
I am using Rev497 with an SVN copy of the PEQ DB and mobs are being pretty lazy =). For example, zoning in to Freeport results in all of the spawned mobs standing at their spawn point. In PoK all of the pathing NPCs can be seen standing still along their paths. Even quests mobs like Hasten Bootstrutter in Rathe mountains don't seem to want to path.
NPCs standing still isn't a given though, after slaughtering a bunch of mobs in Freeport new spawns can be seen wanding all over. Sometimes when zoning in to PoK, all of the NPCs are wandering around correctly. Any ideas on what I can check to figure out the cause of this? I'm still a little new to EQEmu and I'm not sure where to look for an issue like this.
Thanks
NPCs standing still isn't a given though, after slaughtering a bunch of mobs in Freeport new spawns can be seen wanding all over. Sometimes when zoning in to PoK, all of the NPCs are wandering around correctly. Any ideas on what I can check to figure out the cause of this? I'm still a little new to EQEmu and I'm not sure where to look for an issue like this.
Thanks