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Capheus
06-29-2009, 05:14 PM
Going through Uqua adding doors and I'm using the TCVDOOR800 door cause it fits real nice. Came across a different sized opening and I used the TXDOOR800 door. This door doesn't show up and I can run through the space it is supposed to be in. I change the type to TCVDOOR800 and yep i got the loc right. In the end I just resized the TCVDOOR800 to make it work. TXDOOR800 shows up in Txevu and works fine.

Is it not possible to have different types in the same zone? Is this like races that only show up in certain zones?

Andrew80k
06-29-2009, 05:17 PM
I'm not an expert on the way they work, but it could be that the door model is not loaded in that zone. So much like races that don't have a global model.

Yeormom
06-29-2009, 05:48 PM
Agreed with Andrew. You'll have to modify the zone's txt file to include the graphic file which has the correct model.

Shendare
06-29-2009, 06:01 PM
Yeah, each zone has a particular set of object models (of which doors are one type) available to it.

To make a new door model available in a zone, you would have to identify the model name of the door you want to add (which you seem to have done), then find a model source that contains that object, and add an entry to ZoneNick_assets.txt referring to the model source.

EQG model sources are referred to by their filename (e.g., "doors.eqg"), while S3D model sources appear to omit the extension (e.g., "solrotower_chr", see solteris_assets.txt).

I'm pondering the idea of adding zone object inventory capabilities to my Zone/Race inventory program, to identify which objects are available in which zones.

trevius
06-29-2009, 09:35 PM
You can also find door names using S3DSpy, which can be downloaded for GeorgeS website. Here is the wiki page that mentions it:

http://www.eqemulator.net/wiki/wikka.php?wakka=DoorsNameList

And here is another helpful wiki page on doors:

http://www.eqemulator.net/wiki/wikka.php?wakka=EQEmuDBSchemadoors

And opentypes as well:

http://www.eqemulator.net/wiki/wikka.php?wakka=OpenType

Capheus
06-29-2009, 11:50 PM
Great, thx for the response guys