litlamzetiv
07-06-2009, 03:18 PM
On the server I'm running, I'm looking to prevent people from entering specific zones until they key. I can see myself running into a problem with my current method (based upon adding translocators and playing with factions), and a buddy reminded me that in PoP they added the flagging feature to prevent you from skipping planes.
Is this functional in EQemu? It appears there are all of the necessary table columns:
[Table:Zone_Flags] maps allowed zone flags to individual characters
[Table:Zones] contains a column called "Flag_needed"
The question is how do I put this all together? I want to prevent people from zoning into the dreadlands that haven't already killed nagafen. So, how do I give them a flag after killing nagafen that allows them to go to the dreadlands?
Thanks in advance!
-Rob
Is this functional in EQemu? It appears there are all of the necessary table columns:
[Table:Zone_Flags] maps allowed zone flags to individual characters
[Table:Zones] contains a column called "Flag_needed"
The question is how do I put this all together? I want to prevent people from zoning into the dreadlands that haven't already killed nagafen. So, how do I give them a flag after killing nagafen that allows them to go to the dreadlands?
Thanks in advance!
-Rob