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View Full Version : LDON Mob Count Mission Bug


KingMort
07-10-2009, 02:47 AM
I'm not sure whats going on if this is a bug or maybe not anyway I made this mission for the players in Dragon Necropolis the objective is to kill 5 of one kind of dragon anyway as they are clearing their way in killing spiders upon the 3rd spider they win the mission....

I think to myself perhaps it's me in their group / mission bugging them out so I have them do it just by themselves... Same Result..

Any ideas ? Are Mob Count missions broken atm or what..

KLS
07-10-2009, 03:29 AM
Mob count are exactly what they say, mob count kills. Anything that's valid for experience in the zone counts toward mob count. If you want a specific npc type to count only you need to make it assassinate.

KingMort
07-11-2009, 03:24 PM
Well the count was set at 5...

and they won at 3 kills

Hmm odd will have to play with it some more , maybe they were mistaken

King

cavedude
07-11-2009, 06:25 PM
Either they miscounted, or they killed 2 other NPCs on the way to the 3 ;)

Zeice
07-11-2009, 06:35 PM
Oh ok so if it counts any mob in the zone then that's much better. I wanted it that way but when I read the wiki I thought you had to select a certain npc's id. Good to know!

Shendare
07-11-2009, 07:03 PM
NPC pets don't count towards the number, I hope. :D

cavedude
07-11-2009, 08:41 PM
Yes, count is any NPC, and assassinate is where you specify a single npc_type. Not sure on pets, never tried but I am sure KLS thought of that when it was coded :)

steve
07-12-2009, 12:14 AM
Live had the same issue with mob counts. You could use Eye of Zomm to count towards the total... that didn't last long.

KLS
07-12-2009, 03:47 AM
Pets shouldn't count toward the total.