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View Full Version : Zone Stress Test


DeletedUser
08-30-2002, 05:51 PM
Zoning IS fixed, but ofcourse to satisfy the nervous coders we are doing some stress testing. Please go on the Forever-Hacking Server and help test out and report any bugs you may find to this post.

Atma
08-30-2002, 06:01 PM
WOOOOO! Is it true????? Be STILL my beating heart!!

khuong
08-30-2002, 06:07 PM
lol psh coders rn't nervous !!!
we are wondering if u are right!! hahahha
me > image!!

bwahaha

btw CongRatZ image on the zone fix.. truly a masterpeace...

Shawn319
08-30-2002, 08:58 PM
Zoning does appear to work (very well in-fact). That combined with the awesome database of items, spawns and merchant items makes F-H one of the best servers in a LONG time :)

DeletedUser
08-30-2002, 11:45 PM
aaaaaaaaaagghhhhh it didn't work.
B/c im a newb Ha-Ha-Ha :D

Yep, whoever edited that is a newb. Guessing shawn ;)

It works. Just messed up that time. Evil :o

Atma
08-31-2002, 02:11 AM
Well, we're sorry it didn't work for YOU. (NO zone for YOU, NEXT!)

But it sure as hell worked for me. And whew, the zoning is FAST. I love it! Programmers and coders, take a bow.

{applause}

khuong
08-31-2002, 03:22 AM
btw remember to upgrade to latest patch

Shawn319
08-31-2002, 10:51 AM
edit what? i didnt edit anything lol

Solecist
08-31-2002, 05:43 PM
Well, I would have liked to stress test it, but being as I can't seem to stay connected for more than 1 second at a time, I just don't think it's going to work out. Server lagging or something, or is it just me? Went LD the instant I logged on about 5 times in a row.

TheClaus
09-01-2002, 12:57 AM
Well, I would have liked to stress test it, but being as I can't seem to stay connected for more than 1 second at a time, I just don't think it's going to work out. Server lagging or something, or is it just me? Went LD the instant I logged on about 5 times in a row.

Solecist, I remember others having problems awhile back and come to find out that their datarate was set to low or to high. Try playing with that and see if you get any further.

DeletedUser
09-01-2002, 03:50 AM
Sorry last night I was messing with the EQNetwork to setup a priority system on packets, didnt work out the way it was suppose to, they have been disabled for now.