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View Full Version : Rev822 + Peq922 + correct Maps = fail wtf?


xsbaden
08-19-2009, 09:29 PM
I don't know what is wrong here.

I have my server setup and running; Apache 2.2x and MySQL 5.x (both current)

I setup the SVNs correctly.

I extracted Rev822 to c:\eqemu
I extracted the maps to c:\eqemu\Maps (they are here, not maps\maps)

I created a blank database, peq1
I sourced peq922.sql
I source load_player.sql

I put my .dlls & spells where they needed to go; I setup the config file correctly.

Run the bat, everything goes good, no errors.

I connect to the login server. Find my server and it's LOCKED.

Can create a character, however, can't login to the world =/

I've read as much as I could on the forums; and it appears that I have done everything correctly. However, this is evidently not the case.

What to do?

trevius
08-19-2009, 09:41 PM
You will need to check your world/zone log files to see exactly what is causing the problem. If you see errors, try posting them here. It looks like your main issue is that you are running a database revision that is later than the source code revision. Normally, you will want to either try to run matching revisions for both, or you will run an earlier database revision than your source code/binaries revision and then update your SQL to catch it up so they match.

In your case, it looks like the only possible issue would be caused if you have bots enabled on your server. This is because bot tables were adjusted between those 2 revisions (822-922), and most of the other SQL between those times shouldn't affect the server.

Also, if you are seeing your server stay in locked mode and never go to UP or show a player count on it, that means your config file is set to have it locked. Check your config for that part to unlock it if you don't want it that way.

xsbaden
08-19-2009, 09:41 PM
Nvm figured it out ;) Nooblet mistake... didnt press enter on one of the DOS windows =9