fourier
09-02-2009, 10:06 PM
Hi all, I have hit another barrier trying to get my server setup. After creating my character and clicking the "enter world' button or whatever it is called, I almost immediately get a black screen saying "THE SERVER IS NOT RESPONDING", then another black screen saying "YOU HAVE BEEN DISCONNECTED". Could this have something to do with the launcher tables in the db? I have no idea.. I haven't changed them, though. World.exe output below shows the errors @ the end.
I have another thread (http://www.eqemulator.net/forums/showthread.php?t=29372) detailing my setup, but in summary:
I am running EQ Titanium on a system (IP 192.168.182.128 ) behind a wireless router. Router IP is 192.168.1.254 and I have opened up these ports on the router's firewall: TCP 1024-3478, TCP 3480-7000, UDP 1024-3478, UDP: 3480-6000. On a side note, I'm not sure why any communication for the eqemu should be going through the router in my case. Windows Firewall is disabled. I am using Private Login by image.
Zone output: (Window title: 7000,sleeping)
[Debug] Starting Log: logs/eqemu_debug_1712.log
[Debug] [LAUNCHER__INIT] Loading server configuration..
[Debug] [LAUNCHER__INIT] Starting main loop...
[Debug] [NET__WORLD] Connected to World: 127.0.0.1:9000
[Debug] [LAUNCHER__WORLD] World told us to start zone dynamic_01.
[Debug] [LAUNCHER__WORLD] World told us to start zone dynamic_02.
[Debug] [LAUNCHER__WORLD] World told us to start zone dynamic_03.
[Debug] [LAUNCHER__WORLD] World told us to start zone dynamic_04.
[Debug] [LAUNCHER__WORLD] World told us to start zone dynamic_05.
[Debug] [LAUNCHER__ERROR] World told us to start zone dynamic_01, but it is alre
ady running.
[Debug] [LAUNCHER__ERROR] World told us to start zone dynamic_02, but it is alre
ady running.
[Debug] [LAUNCHER__ERROR] World told us to start zone dynamic_03, but it is alre
ady running.
[Debug] [LAUNCHER__ERROR] World told us to start zone dynamic_04, but it is alre
ady running.
[Debug] [LAUNCHER__ERROR] World told us to start zone dynamic_05, but it is alre
ady running.
[Debug] [LAUNCHER__STATUS] Starting zone dynamic_01
[Debug] [LAUNCHER__STATUS] Zone dynamic_01 has been started.
[Debug] [LAUNCHER__STATUS] Waiting 20000 milliseconds before booting the second
zone.
[Debug] [LAUNCHER__STATUS] Starting zone dynamic_02
[Debug] [LAUNCHER__STATUS] Zone dynamic_02 has been started.
[Debug] [LAUNCHER__STATUS] Waiting 2000 milliseconds before booting the next zon
e.
[Debug] [LAUNCHER__STATUS] Starting zone dynamic_03
[Debug] [LAUNCHER__STATUS] Zone dynamic_03 has been started.
[Debug] [LAUNCHER__STATUS] Waiting 2000 milliseconds before booting the next zon
e.
[Debug] [LAUNCHER__STATUS] Starting zone dynamic_04
[Debug] [LAUNCHER__STATUS] Zone dynamic_04 has been started.
[Debug] [LAUNCHER__STATUS] Waiting 2000 milliseconds before booting the next zon
e.
[Debug] [LAUNCHER__STATUS] Starting zone dynamic_05
[Debug] [LAUNCHER__STATUS] Zone dynamic_05 has been started.
[Debug] [LAUNCHER__STATUS] Waiting 2000 milliseconds before booting the next zon
e.
World output:
[Debug] [RULES__CHANGE] Set rule Zone:MQGateExemptStatus to value -1
[Debug] [RULES__CHANGE] Set rule Zone:MQGhostExemptStatus to value -1
[Debug] [RULES__CHANGE] Set rule Zone:EnableMQWarpDetector to value true
[Debug] [RULES__CHANGE] Set rule Zone:EnableMQZoneDetector to value true
[Debug] [RULES__CHANGE] Set rule Zone:EnableMQGateDetector to value true
[Debug] [RULES__CHANGE] Set rule Zone:EnableMQGhostDetector to value true
[Debug] [RULES__CHANGE] Set rule Combat:EnableFearPathing to value true
[Debug] [RULES__CHANGE] Set rule Combat:FleeHPRatio to value 22
[Debug] [RULES__CHANGE] Set rule Combat:FleeIfNotAlone to value false
[Debug] [RULES__CHANGE] Set rule NPC:EnableNPCQuestJournal to value true
[Debug] [RULES__CHANGE] Set rule Character:SkillUpModifier to value 100
[Debug] [RULES__CHANGE] Set rule NPC:CorpseUnlockTimer to value 150000
[Debug] [RULES__CHANGE] Set rule NPC:EmptyNPCCorpseDecayTimeMS to value 0
[Debug] [RULES__CHANGE] Set rule World:ClearTempMerchantlist to value true
[Debug] [RULES__CHANGE] Set rule World:AddMaxClientsPerIP to value -1
[Debug] [RULES__CHANGE] Set rule World:AddMaxClientsStatus to value -1
[Debug] [RULES__CHANGE] Set rule TaskSystem:EnableTaskSystem to value true
[Debug] [RULES__CHANGE] Set rule TaskSystem:PeriodicCheckTimer to value 5
[Debug] [RULES__CHANGE] Set rule TaskSystem:RecordCompletedTasks to value true
[Debug] [RULES__CHANGE] Set rule TaskSystem:RecordCompletedOptionalActivities to
value true
[Debug] [RULES__CHANGE] Set rule TaskSystem:KeepOneRecordPerCompletedTask to val
ue true
[Debug] [RULES__CHANGE] Set rule TaskSystem:EnableTaskProximity to value true
[Debug] [RULES__CHANGE] Set rule World:EnableTutorialButton to value true
[Debug] [RULES__CHANGE] Set rule World:EnableReturnHomeButton to value true
[Debug] [RULES__CHANGE] Set rule World:MaxLevelForTutorial to value 10
[Debug] [RULES__CHANGE] Set rule World:MinOfflineTimeToReturnHome to value 21600
[Debug] [RULES__CHANGE] Set rule Zone:AutoShutdownDelay to value 5000
[Debug] [RULES__CHANGE] Set rule Character:MaxExpLevel to value 0
[Debug] [RULES__CHANGE] Set rule Combat:AdjustProcPerMinute to value true
[Debug] [RULES__CHANGE] Set rule Combat:AvgProcsPerMinute to value 2.00000000000
00
[Debug] [RULES__CHANGE] Set rule Combat:ProcPerMinDexContrib to value 0.07500000
29802
[Debug] [RULES__CHANGE] Set rule Combat:BaseProcChance to value 0.0350000001490
[Debug] [RULES__CHANGE] Set rule Combat:ProcDexDivideBy to value 11000.000000000
0000
[Debug] [RULES__CHANGE] Set rule Chat:ServerWideOOC to value true
[Debug] [RULES__CHANGE] Set rule Chat:ServerWideAuction to value true
[Debug] [RULES__CHANGE] Set rule Spells:BaseCritChance to value 0
[Debug] [RULES__CHANGE] Set rule Spells:BaseCritRatio to value 100
[Debug] [RULES__CHANGE] Set rule Spells:WizCritLevel to value 12
[Debug] [RULES__CHANGE] Set rule Spells:WizCritChance to value 7
[Debug] [RULES__CHANGE] Set rule Spells:WizCritRatio to value 0
[Debug] [RULES__CHANGE] Set rule Character:SharedBankPlat to value true
[Debug] [RULES__CHANGE] Set rule Spells:ResistPerLevelDiff to value 85
[Debug] [RULES__CHANGE] Set rule Character:UseDeathExpLossMult to value true
[Debug] [RULES__CHANGE] Set rule Character:DeathExpLossMultiplier to value 3
[Debug] [RULES__CHANGE] Set rule Character:BindAnywhere to value false
[Debug] [RULES__CHANGE] Set rule Bazaar:AuditTrail to value false
[Debug] [RULES__CHANGE] Set rule Bazaar:MaxSearchResults to value 50
[Debug] [RULES__CHANGE] Set rule World:TutorialZoneID to value 189
[Debug] [RULES__CHANGE] Set rule Bazaar:EnableWarpToTrader to value true
[Debug] [RULES__CHANGE] Set rule Bazaar:MaxBarterSearchResults to value 200
[Debug] [RULES__CHANGE] Set rule World:AccountSessionLimit to value -1
[Debug] [RULES__CHANGE] Set rule World:ExemptAccountLimitStatus to value -1
[Debug] [RULES__CHANGE] Set rule Mail:EnableMailSystem to value true
[Debug] [RULES__CHANGE] Set rule Mail:ExpireTrash to value 0
[Debug] [RULES__CHANGE] Set rule Mail:ExpireRead to value 31536000
[Debug] [RULES__CHANGE] Set rule Mail:ExpireUnread to value 31536000
[Debug] [RULES__CHANGE] Set rule Channels:RequiredStatusAdmin to value 251
[Debug] [RULES__CHANGE] Set rule Channels:RequiredStatusListAll to value 251
[Debug] [RULES__CHANGE] Set rule Channels:DeleteTimer to value 1440
[Debug] [RULES__CHANGE] Set rule Chat:EnableVoiceMacros to value true
[Debug] [RULES__CHANGE] Set rule Spells:TranslocateTimeLimit to value 0
[Debug] [RULES__CHANGE] Set rule EventLog:RecordSellToMerchant to value false
[Debug] [RULES__CHANGE] Set rule EventLog:RecordBuyFromMerchant to value false
[Debug] [RULES__CHANGE] Set rule World:GMAccountIPList to value false
[Debug] [RULES__CHANGE] Set rule Merchant:UsePriceMod to value true
[Debug] [RULES__CHANGE] Set rule Merchant:SellCostMod to value 1.0499999523163
[Debug] [RULES__CHANGE] Set rule Merchant:BuyCostMod to value 0.9499999880791
[Debug] [RULES__CHANGE] Set rule Merchant:PriceBonusPct to value 4
[Debug] [RULES__CHANGE] Set rule Merchant:PricePenaltyPct to value 4
[Debug] [RULES__CHANGE] Set rule Merchant:ChaBonusMod to value 3.4500000476837
[Debug] [RULES__CHANGE] Set rule Merchant:ChaPenaltyMod to value 1.5199999809265
[Debug] [RULES__CHANGE] Set rule Combat:BaseHitChance to value 69.0000000000000
[Debug] [RULES__CHANGE] Set rule Combat:AgiHitFactor to value 0.0099999997765
[Debug] [RULES__CHANGE] Set rule Combat:HitFalloffMinor to value 5.0000000000000
[Debug] [RULES__CHANGE] Set rule Combat:HitFalloffModerate to value 7.0000000000
000
[Debug] [RULES__CHANGE] Set rule Combat:HitFalloffMajor to value 50.000000000000
0
[Debug] [RULES__CHANGE] Set rule Combat:HitBonusPerLevel to value 1.200000047683
7
[Debug] [RULES__CHANGE] Set rule Combat:WeaponSkillFalloff to value 0.3300000131
130
[Debug] [RULES__CHANGE] Set rule Combat:ArcheryHitPenalty to value 0.25000000000
00
[Debug] [RULES__CHANGE] Set rule Chat:EnableMailKeyIPVerification to value true
[Debug] [RULES__CHANGE] Set rule Chat:EnableAntiSpam to value true
[Debug] [RULES__CHANGE] Set rule Chat:MinStatusToBypassAntiSpam to value 80
[Debug] [RULES__CHANGE] Set rule Chat:MinimumMessagesPerInterval to value 4
[Debug] [RULES__CHANGE] Set rule Chat:MaximumMessagesPerInterval to value 12
[Debug] [RULES__CHANGE] Set rule Chat:MaxMessagesBeforeKick to value 20
[Debug] [RULES__CHANGE] Set rule Chat:IntervalDurationMS to value 60000
[Debug] [RULES__CHANGE] Set rule Chat:KarmaUpdateIntervalMS to value 1200000
[Debug] [RULES__CHANGE] Set rule World:MinGMAntiHackStatus to value 2
[Debug] [RULES__CHANGE] Set rule Character:RestRegenPercent to value 0
[Debug] [RULES__CHANGE] Set rule Character:RestRegenTimeToActivate to value 3000
0
[Debug] [RULES__CHANGE] Set rule World:SoFStartZoneID to value -1
[Debug] [RULES__CHANGE] Set rule Combat:NPCBonusHitChance to value 26.0000000000
000
[Debug] [RULES__CHANGE] Set rule Character:KillsPerRaidLeadershipAA to value 50
[Debug] [RULES__CHANGE] Set rule Character:KillsPerGroupLeadershipAA to value 50
[Debug] [RULES__CHANGE] Set rule Adventure:ItemIDToEnablePorts to value 41000
[Debug] [RULES__CHANGE] Set rule Adventure:MinNumberForGroup to value 2
[Debug] [RULES__CHANGE] Set rule Adventure:MaxNumberForGroup to value 6
[Debug] [RULES__CHANGE] Set rule Adventure:MinNumberForRaid to value 18
[Debug] [RULES__CHANGE] Set rule Adventure:MaxNumberForRaid to value 36
[Debug] [RULES__CHANGE] Set rule Adventure:MaxLevelRange to value 9
[Debug] [RULES__CHANGE] Set rule Zone:UsePEQZoneDebuffs to value true
[Debug] [RULES__CHANGE] Set rule Zone:PEQZoneReuseTime to value 900
[Debug] [RULES__CHANGE] Set rule Zone:PEQZoneDebuff1 to value 4454
[Debug] [RULES__CHANGE] Set rule Zone:PEQZoneDebuff2 to value 2209
[Debug] [RULES__CHANGE] Set rule NPC:LastFightingDelayMovingMin to value 10000
[Debug] [RULES__CHANGE] Set rule NPC:LastFightingDelayMovingMax to value 20000
[Debug] [RULES__CHANGE] Set rule Combat:ArcheryBonusRequiresStationary to value
true
[Debug] [RULES__CHANGE] Set rule Pathing:Aggro to value true
[Debug] [RULES__CHANGE] Set rule Pathing:AggroReturnToGrid to value true
[Debug] [RULES__CHANGE] Set rule Pathing:CandidateNodeRangeXY to value 400.00000
00000000
[Debug] [RULES__CHANGE] Set rule Pathing:CandidateNodeRangeZ to value 10.0000000
000000
[Debug] [RULES__CHANGE] Set rule Pathing:CullNodesFromEnd to value 1
[Debug] [RULES__CHANGE] Set rule Pathing:CullNodesFromStart to value 1
[Debug] [RULES__CHANGE] Set rule Pathing:Fear to value true
[Debug] [RULES__CHANGE] Set rule Pathing:Find to value true
[Debug] [RULES__CHANGE] Set rule Pathing:Guard to value true
[Debug] [RULES__CHANGE] Set rule Pathing:LOSCheckFrequency to value 1000
[Debug] [RULES__ERROR] Unable to find rule 'Pathing:MaxNodesLeftForLOSCheck'
[Debug] [RULES__ERROR] Unable to interpret rule record for Pathing:MaxNodesLeftF
orLOSCheck
[Debug] [RULES__CHANGE] Set rule Pathing:MinDistanceForLOSCheckLong to value 100
0000.0000000000000
[Debug] [RULES__CHANGE] Set rule Pathing:MinDistanceForLOSCheckShort to value 40
000.0000000000000
[Debug] [RULES__CHANGE] Set rule Pathing:MinNodesTraversedForLOSCheck to value 3
[Debug] [RULES__CHANGE] Set rule Pathing:RouteUpdateFrequencyLong to value 5000
[Debug] [RULES__CHANGE] Set rule Pathing:RouteUpdateFrequencyNodeCount to value
5
[Debug] [RULES__CHANGE] Set rule Pathing:RouteUpdateFrequencyShort to value 1000
[Debug] [RULES__CHANGE] Set rule Pathing:ZDiffThreshold to value 10.000000000000
0
[Debug] [RULES__CHANGE] Set rule Map:FindBestZHeightAdjust to value 1
[Debug] [RULES__CHANGE] Set rule Map:UseClosestZ to value false
[Debug] [RULES__CHANGE] Set rule NPC:SmartLastFightingDelayMoving to value true
[Debug] [RULES__CHANGE] Set rule Combat:AssistNoTargetSelf to value false
[Debug] [RULES__CHANGE] Set rule Spells:SacrificeMinLevel to value 46
[Debug] [RULES__CHANGE] Set rule Spells:SacrificeMaxLevel to value 69
[Debug] [RULES__CHANGE] Set rule Spells:SacrificeItemID to value 9963
[Debug] [RULES__CHANGE] Set rule Combat:MaxRampageTargets to value 3
[Debug] [RULES__CHANGE] Set rule Combat:MaxFlurryHits to value 2
[Debug] [RULES__CHANGE] Set rule Combat:MonkDamageTableBonus to value 10
[Debug] [RULES__CHANGE] Set rule Combat:FlyingKickBonus to value 25
[Debug] [RULES__CHANGE] Set rule Combat:DragonPunchBonus to value 20
[Debug] [RULES__CHANGE] Set rule Combat:EagleStrikeBonus to value 15
[Debug] [RULES__CHANGE] Set rule Combat:TigerClawBonus to value 10
[Debug] [RULES__CHANGE] Set rule Combat:RoundKickBonus to value 5
[Debug] [RULES__ERROR] Unable to find rule 'AA:MaxEffectSlots'
[Debug] [RULES__ERROR] Unable to interpret rule record for AA:MaxEffectSlots
[Debug] [RULES__CHANGE] Set rule Combat:ArcheryBaseDamageBonus to value 1.000000
0000000
[Debug] [RULES__CHANGE] Set rule Character:MaxFearDurationForPlayerCharacter to
value 4
[Debug] [RULES__CHANGE] Set rule Character:MaxCharmDurationForPlayerCharacter to
value 15
[Debug] [RULES__CHANGE] Set rule AA:ExpPerPoint to value 23976503
[Debug] [RULES__CHANGE] Set rule World:MaxClientsSetByStatus to value false
[Debug] [RULES__CHANGE] Set rule Combat:FleeSnareHPRatio to value 11
[Debug] [RULES__CHANGE] Set rule Chat:KarmaGlobalChatLimit to value 720
[Debug] [RULES__CHANGE] Set rule Chat:GlobalChatLevelLimit to value 5
[Debug] [RULES__CHANGE] Set rule Zone:MQWarpDetectionDistanceFactor to value 5.8
000001907349
[Debug] [RULES__CHANGE] Set rule Zone:NPCPositonUpdateTicCount to value 32
[Debug] [RULES__CHANGE] Set rule Bots:BotManaRegen to value 2.0000000000000
[Debug] [RULES__CHANGE] Set rule Bots:BotFinishBuffing to value false
[Debug] [RULES__CHANGE] Set rule Bots:CreateBotCount to value 150
[Debug] [RULES__CHANGE] Set rule Bots:SpawnBotCount to value 71
[Debug] [RULES__CHANGE] Set rule Bots:BotQuest to value false
[Debug] [RULES__CHANGE] Set rule Bots:BotGroupBuffing to value false
[Debug] [RULES__CHANGE] Set rule Bots:BotSpellQuest to value false
[Debug] [WORLD__INIT] Loaded default rule set 'default'
[Debug] [WORLD__INIT] Clearing temporary merchant lists..
[Debug] [WORLD__INIT] Loading EQ time of day..
[Debug] [WORLD__INIT] Loading launcher list..
[Debug] [WORLD__INIT] Reboot zone modes ON
[Debug] [WORLD__INIT] Deleted 0 stale player corpses from database
[Debug] [WORLD__INIT] Deleted 0 stale player backups from database
[Debug] [WORLD__INIT] Purging expired instances
[Debug] [WORLD__INIT] Zone (TCP) listener started.
[Debug] [WORLD__INIT] Client (UDP) listener started.
[Debug] [NET__IDENTIFY] Registered patch 6.2
[Debug] [NET__IDENTIFY] Registered patch Titanium
[Debug] [NET__IDENTIFY] Registered patch SoF
[Debug] [WORLD__LS] Connecting to login server...
[Debug] [WORLD__LS] Connected to Loginserver: 127.0.0.1:5998
[Debug] [WORLD__LS] (Special) - SendNewInfo() call
[Debug] [WORLD__LS] (Special) - SendNewInfo(),3 call
[Debug] [WORLD__LS] our localaddress is 127.0.0.1
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1134
[Debug] [WORLD__CONSOLE] New launcher from 127.0.0.1:1134
[Debug] [WORLD__LAUNCH] Adding pending launcher 1
[Debug] [WORLD__LAUNCH] Launcher Identified itself as 'zone'. Loading zone list.
[Debug] [WORLD__LAUNCH] Removing pending launcher 1. Adding zone to active list.
[Debug] [WORLD__LAUNCH] zone: dynamic_01 reported state STARTED (1 starts)
[Debug] [WORLD__LAUNCH] zone: dynamic_02 reported state STARTED (1 starts)
[Debug] [WORLD__LAUNCH] zone: dynamic_03 reported state STARTED (1 starts)
[Debug] [WORLD__LAUNCH] zone: dynamic_04 reported state STARTED (1 starts)
[Debug] [WORLD__LAUNCH] zone: dynamic_05 reported state STARTED (1 starts)
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1140
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1141
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1143
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1144
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1142
[Debug] [WORLD__CONSOLE] New zoneserver #1 from 127.0.0.1:1142
[Debug] [WORLD__CONSOLE] New zoneserver #2 from 127.0.0.1:1144
[Debug] [WORLD__CONSOLE] New zoneserver #3 from 127.0.0.1:1143
[Debug] [WORLD__CONSOLE] New zoneserver #4 from 127.0.0.1:1141
[Debug] [WORLD__CONSOLE] New zoneserver #5 from 127.0.0.1:1140
[Debug] [WORLD__ZONE] [5] Zone started with name dynamic_04 by launcher zone
[Debug] [WORLD__ZONE] [5] Auto zone port configuration. Telling zone to use por
t 7000
[Debug] [WORLD__ZONE] [4] Zone started with name dynamic_01 by launcher zone
[Debug] [WORLD__ZONE] [4] Auto zone port configuration. Telling zone to use por
t 7001
[Debug] [WORLD__ZONE] [3] Zone started with name dynamic_02 by launcher zone
[Debug] [WORLD__ZONE] [3] Auto zone port configuration. Telling zone to use por
t 7002
[Debug] [WORLD__ZONE] [2] Zone started with name dynamic_05 by launcher zone
[Debug] [WORLD__ZONE] [2] Auto zone port configuration. Telling zone to use por
t 7003
[Debug] [WORLD__ZONE] [1] Zone started with name dynamic_03 by launcher zone
[Debug] [WORLD__ZONE] [1] Auto zone port configuration. Telling zone to use por
t 7004
[Debug] [WORLD__CLIENT] New connection from 127.0.0.1:1147
[Debug] [NET__IDENT_TRACE] 127.0.0.1:1147: First opcode 0x4dd0 did not match exp
ected 0x2792
[Debug] [NET__IDENT_TRACE] 127.0.0.1:1147: Tried patch 6.2_world, and it did not
match.
[Debug] [NET__IDENT_TRACE] 127.0.0.1:1147: First opcode 0x4dd0 did not match exp
ected 0x2ec9
[Debug] [NET__IDENT_TRACE] 127.0.0.1:1147: Tried patch 6.2_zone, and it did not
match.
[Debug] [NET__IDENT_TRACE] 127.0.0.1:1147: First opcode matched 0x4dd0 and lengt
h matched 464
[Debug] [NET__IDENTIFY] Identified stream 127.0.0.1:1147 with signature Titanium
_world
[Debug] [WORLD__CLIENT] Checking inbound connection 127.0.0.1 against BannedIPs
table
[Debug] [WORLD__CLIENT] Connection 127.0.0.1 PASSED banned IPs check. Processin
g connection.
[Debug] [WORLD__CLIENT] fourier: Logged in. Mode=(CharSel)
[Debug] [WORLD__CLIENT] fourier: LS Account #1
[Debug] [WORLD__CLIENT] fourier: Attempting autobootup of tutorialb (189:0)
[Debug] [WORLD__ZONE] [5] Setting to 'tutorialb' (189:0)
[Debug] [WORLD__CLIENT] fourier: Entering zone tutorialb (189:0)
[Debug] [WORLD__ZONE] [5] [tutorialb] Broadcasting a world time update
[Debug] [WORLD__ZONE] [5] [tutorialb] Setting to 'tutorialb' (189:0)
[Debug] [WORLD__CLIENT] fourier: Sending client to zone tutorialb (189:0) at :70
00
[Debug] [WORLD__CLIENT] fourier: Client disconnected (not active in process)
[Debug] [WORLD__CLIENT] New connection from 127.0.0.1:1153
[Debug] [NET__IDENT_TRACE] 127.0.0.1:1153: First opcode 0x4dd0 did not match exp
ected 0x2792
[Debug] [NET__IDENT_TRACE] 127.0.0.1:1153: Tried patch 6.2_world, and it did not
match.
[Debug] [NET__IDENT_TRACE] 127.0.0.1:1153: First opcode 0x4dd0 did not match exp
ected 0x2ec9
[Debug] [NET__IDENT_TRACE] 127.0.0.1:1153: Tried patch 6.2_zone, and it did not
match.
[Debug] [NET__IDENT_TRACE] 127.0.0.1:1153: First opcode matched 0x4dd0 and lengt
h matched 464
[Debug] [NET__IDENTIFY] Identified stream 127.0.0.1:1153 with signature Titanium
_world
[Debug] [WORLD__CLIENT] Checking inbound connection 127.0.0.1 against BannedIPs
table
[Debug] [WORLD__CLIENT] Connection 127.0.0.1 PASSED banned IPs check. Processin
g connection.
[Debug] [WORLD__CLIENT] fourier: Logged in. Mode=(CharSel)
[Debug] [WORLD__CLIENT] fourier: LS Account #1
[Debug] [WORLD__CLIENT] fourier: Attempting autobootup of tutorialb (189:0)
[Debug] [WORLD__ZONE] [5] Setting to 'tutorialb' (189:0)
[Debug] [WORLD__CLIENT] fourier: Entering zone tutorialb (189:0)
[Debug] [WORLD__ZONE] [5] [tutorialb] Broadcasting a world time update
[Debug] [WORLD__ZONE] [5] [tutorialb] Setting to 'tutorialb' (189:0)
[Debug] [WORLD__CLIENT] fourier: Sending client to zone tutorialb (189:0) at :70
00
[Debug] [WORLD__CLIENT] fourier: Client disconnected (not active in process)
Private login output:
C:\eqemu\privatelogin>PrivateLogin.exe
Using database 'eqemuls' at 127.0.0.1
Reading LoginServer.ini...
[LS-Config] Server Name: Area51
[LS-Config] Server Description: Area51InternationalHouse
LoginServer.ini read.
Server mode: Private Login
============================
EQEmu Private Login v1.04PL
http://eqemu.devnoob.com
============================
Login server listening on port:5998
World has connected with account name: root
Eqhost.txt has: 127.0.0.1:5998
world and zone config sections in eqemu_config.xml:
<world>
<shortname>Area51</shortname>
<longname>Area51InternationalHouse</longname>
<loginserver>
<host>127.0.0.1</host>
<port>5998</port>
<account>root</account>
<password>aslfkjasdf</password>
</loginserver>
<key>ytpnqpvs</key>
<http port="9080" enable="true" mimefile="mime.types"/>
<tcp ip="127.0.0.1" port="9000" telnet="disable" />
</world>
<zones>
<ports low="7000" high="7100"/>
</zones>
I have another thread (http://www.eqemulator.net/forums/showthread.php?t=29372) detailing my setup, but in summary:
I am running EQ Titanium on a system (IP 192.168.182.128 ) behind a wireless router. Router IP is 192.168.1.254 and I have opened up these ports on the router's firewall: TCP 1024-3478, TCP 3480-7000, UDP 1024-3478, UDP: 3480-6000. On a side note, I'm not sure why any communication for the eqemu should be going through the router in my case. Windows Firewall is disabled. I am using Private Login by image.
Zone output: (Window title: 7000,sleeping)
[Debug] Starting Log: logs/eqemu_debug_1712.log
[Debug] [LAUNCHER__INIT] Loading server configuration..
[Debug] [LAUNCHER__INIT] Starting main loop...
[Debug] [NET__WORLD] Connected to World: 127.0.0.1:9000
[Debug] [LAUNCHER__WORLD] World told us to start zone dynamic_01.
[Debug] [LAUNCHER__WORLD] World told us to start zone dynamic_02.
[Debug] [LAUNCHER__WORLD] World told us to start zone dynamic_03.
[Debug] [LAUNCHER__WORLD] World told us to start zone dynamic_04.
[Debug] [LAUNCHER__WORLD] World told us to start zone dynamic_05.
[Debug] [LAUNCHER__ERROR] World told us to start zone dynamic_01, but it is alre
ady running.
[Debug] [LAUNCHER__ERROR] World told us to start zone dynamic_02, but it is alre
ady running.
[Debug] [LAUNCHER__ERROR] World told us to start zone dynamic_03, but it is alre
ady running.
[Debug] [LAUNCHER__ERROR] World told us to start zone dynamic_04, but it is alre
ady running.
[Debug] [LAUNCHER__ERROR] World told us to start zone dynamic_05, but it is alre
ady running.
[Debug] [LAUNCHER__STATUS] Starting zone dynamic_01
[Debug] [LAUNCHER__STATUS] Zone dynamic_01 has been started.
[Debug] [LAUNCHER__STATUS] Waiting 20000 milliseconds before booting the second
zone.
[Debug] [LAUNCHER__STATUS] Starting zone dynamic_02
[Debug] [LAUNCHER__STATUS] Zone dynamic_02 has been started.
[Debug] [LAUNCHER__STATUS] Waiting 2000 milliseconds before booting the next zon
e.
[Debug] [LAUNCHER__STATUS] Starting zone dynamic_03
[Debug] [LAUNCHER__STATUS] Zone dynamic_03 has been started.
[Debug] [LAUNCHER__STATUS] Waiting 2000 milliseconds before booting the next zon
e.
[Debug] [LAUNCHER__STATUS] Starting zone dynamic_04
[Debug] [LAUNCHER__STATUS] Zone dynamic_04 has been started.
[Debug] [LAUNCHER__STATUS] Waiting 2000 milliseconds before booting the next zon
e.
[Debug] [LAUNCHER__STATUS] Starting zone dynamic_05
[Debug] [LAUNCHER__STATUS] Zone dynamic_05 has been started.
[Debug] [LAUNCHER__STATUS] Waiting 2000 milliseconds before booting the next zon
e.
World output:
[Debug] [RULES__CHANGE] Set rule Zone:MQGateExemptStatus to value -1
[Debug] [RULES__CHANGE] Set rule Zone:MQGhostExemptStatus to value -1
[Debug] [RULES__CHANGE] Set rule Zone:EnableMQWarpDetector to value true
[Debug] [RULES__CHANGE] Set rule Zone:EnableMQZoneDetector to value true
[Debug] [RULES__CHANGE] Set rule Zone:EnableMQGateDetector to value true
[Debug] [RULES__CHANGE] Set rule Zone:EnableMQGhostDetector to value true
[Debug] [RULES__CHANGE] Set rule Combat:EnableFearPathing to value true
[Debug] [RULES__CHANGE] Set rule Combat:FleeHPRatio to value 22
[Debug] [RULES__CHANGE] Set rule Combat:FleeIfNotAlone to value false
[Debug] [RULES__CHANGE] Set rule NPC:EnableNPCQuestJournal to value true
[Debug] [RULES__CHANGE] Set rule Character:SkillUpModifier to value 100
[Debug] [RULES__CHANGE] Set rule NPC:CorpseUnlockTimer to value 150000
[Debug] [RULES__CHANGE] Set rule NPC:EmptyNPCCorpseDecayTimeMS to value 0
[Debug] [RULES__CHANGE] Set rule World:ClearTempMerchantlist to value true
[Debug] [RULES__CHANGE] Set rule World:AddMaxClientsPerIP to value -1
[Debug] [RULES__CHANGE] Set rule World:AddMaxClientsStatus to value -1
[Debug] [RULES__CHANGE] Set rule TaskSystem:EnableTaskSystem to value true
[Debug] [RULES__CHANGE] Set rule TaskSystem:PeriodicCheckTimer to value 5
[Debug] [RULES__CHANGE] Set rule TaskSystem:RecordCompletedTasks to value true
[Debug] [RULES__CHANGE] Set rule TaskSystem:RecordCompletedOptionalActivities to
value true
[Debug] [RULES__CHANGE] Set rule TaskSystem:KeepOneRecordPerCompletedTask to val
ue true
[Debug] [RULES__CHANGE] Set rule TaskSystem:EnableTaskProximity to value true
[Debug] [RULES__CHANGE] Set rule World:EnableTutorialButton to value true
[Debug] [RULES__CHANGE] Set rule World:EnableReturnHomeButton to value true
[Debug] [RULES__CHANGE] Set rule World:MaxLevelForTutorial to value 10
[Debug] [RULES__CHANGE] Set rule World:MinOfflineTimeToReturnHome to value 21600
[Debug] [RULES__CHANGE] Set rule Zone:AutoShutdownDelay to value 5000
[Debug] [RULES__CHANGE] Set rule Character:MaxExpLevel to value 0
[Debug] [RULES__CHANGE] Set rule Combat:AdjustProcPerMinute to value true
[Debug] [RULES__CHANGE] Set rule Combat:AvgProcsPerMinute to value 2.00000000000
00
[Debug] [RULES__CHANGE] Set rule Combat:ProcPerMinDexContrib to value 0.07500000
29802
[Debug] [RULES__CHANGE] Set rule Combat:BaseProcChance to value 0.0350000001490
[Debug] [RULES__CHANGE] Set rule Combat:ProcDexDivideBy to value 11000.000000000
0000
[Debug] [RULES__CHANGE] Set rule Chat:ServerWideOOC to value true
[Debug] [RULES__CHANGE] Set rule Chat:ServerWideAuction to value true
[Debug] [RULES__CHANGE] Set rule Spells:BaseCritChance to value 0
[Debug] [RULES__CHANGE] Set rule Spells:BaseCritRatio to value 100
[Debug] [RULES__CHANGE] Set rule Spells:WizCritLevel to value 12
[Debug] [RULES__CHANGE] Set rule Spells:WizCritChance to value 7
[Debug] [RULES__CHANGE] Set rule Spells:WizCritRatio to value 0
[Debug] [RULES__CHANGE] Set rule Character:SharedBankPlat to value true
[Debug] [RULES__CHANGE] Set rule Spells:ResistPerLevelDiff to value 85
[Debug] [RULES__CHANGE] Set rule Character:UseDeathExpLossMult to value true
[Debug] [RULES__CHANGE] Set rule Character:DeathExpLossMultiplier to value 3
[Debug] [RULES__CHANGE] Set rule Character:BindAnywhere to value false
[Debug] [RULES__CHANGE] Set rule Bazaar:AuditTrail to value false
[Debug] [RULES__CHANGE] Set rule Bazaar:MaxSearchResults to value 50
[Debug] [RULES__CHANGE] Set rule World:TutorialZoneID to value 189
[Debug] [RULES__CHANGE] Set rule Bazaar:EnableWarpToTrader to value true
[Debug] [RULES__CHANGE] Set rule Bazaar:MaxBarterSearchResults to value 200
[Debug] [RULES__CHANGE] Set rule World:AccountSessionLimit to value -1
[Debug] [RULES__CHANGE] Set rule World:ExemptAccountLimitStatus to value -1
[Debug] [RULES__CHANGE] Set rule Mail:EnableMailSystem to value true
[Debug] [RULES__CHANGE] Set rule Mail:ExpireTrash to value 0
[Debug] [RULES__CHANGE] Set rule Mail:ExpireRead to value 31536000
[Debug] [RULES__CHANGE] Set rule Mail:ExpireUnread to value 31536000
[Debug] [RULES__CHANGE] Set rule Channels:RequiredStatusAdmin to value 251
[Debug] [RULES__CHANGE] Set rule Channels:RequiredStatusListAll to value 251
[Debug] [RULES__CHANGE] Set rule Channels:DeleteTimer to value 1440
[Debug] [RULES__CHANGE] Set rule Chat:EnableVoiceMacros to value true
[Debug] [RULES__CHANGE] Set rule Spells:TranslocateTimeLimit to value 0
[Debug] [RULES__CHANGE] Set rule EventLog:RecordSellToMerchant to value false
[Debug] [RULES__CHANGE] Set rule EventLog:RecordBuyFromMerchant to value false
[Debug] [RULES__CHANGE] Set rule World:GMAccountIPList to value false
[Debug] [RULES__CHANGE] Set rule Merchant:UsePriceMod to value true
[Debug] [RULES__CHANGE] Set rule Merchant:SellCostMod to value 1.0499999523163
[Debug] [RULES__CHANGE] Set rule Merchant:BuyCostMod to value 0.9499999880791
[Debug] [RULES__CHANGE] Set rule Merchant:PriceBonusPct to value 4
[Debug] [RULES__CHANGE] Set rule Merchant:PricePenaltyPct to value 4
[Debug] [RULES__CHANGE] Set rule Merchant:ChaBonusMod to value 3.4500000476837
[Debug] [RULES__CHANGE] Set rule Merchant:ChaPenaltyMod to value 1.5199999809265
[Debug] [RULES__CHANGE] Set rule Combat:BaseHitChance to value 69.0000000000000
[Debug] [RULES__CHANGE] Set rule Combat:AgiHitFactor to value 0.0099999997765
[Debug] [RULES__CHANGE] Set rule Combat:HitFalloffMinor to value 5.0000000000000
[Debug] [RULES__CHANGE] Set rule Combat:HitFalloffModerate to value 7.0000000000
000
[Debug] [RULES__CHANGE] Set rule Combat:HitFalloffMajor to value 50.000000000000
0
[Debug] [RULES__CHANGE] Set rule Combat:HitBonusPerLevel to value 1.200000047683
7
[Debug] [RULES__CHANGE] Set rule Combat:WeaponSkillFalloff to value 0.3300000131
130
[Debug] [RULES__CHANGE] Set rule Combat:ArcheryHitPenalty to value 0.25000000000
00
[Debug] [RULES__CHANGE] Set rule Chat:EnableMailKeyIPVerification to value true
[Debug] [RULES__CHANGE] Set rule Chat:EnableAntiSpam to value true
[Debug] [RULES__CHANGE] Set rule Chat:MinStatusToBypassAntiSpam to value 80
[Debug] [RULES__CHANGE] Set rule Chat:MinimumMessagesPerInterval to value 4
[Debug] [RULES__CHANGE] Set rule Chat:MaximumMessagesPerInterval to value 12
[Debug] [RULES__CHANGE] Set rule Chat:MaxMessagesBeforeKick to value 20
[Debug] [RULES__CHANGE] Set rule Chat:IntervalDurationMS to value 60000
[Debug] [RULES__CHANGE] Set rule Chat:KarmaUpdateIntervalMS to value 1200000
[Debug] [RULES__CHANGE] Set rule World:MinGMAntiHackStatus to value 2
[Debug] [RULES__CHANGE] Set rule Character:RestRegenPercent to value 0
[Debug] [RULES__CHANGE] Set rule Character:RestRegenTimeToActivate to value 3000
0
[Debug] [RULES__CHANGE] Set rule World:SoFStartZoneID to value -1
[Debug] [RULES__CHANGE] Set rule Combat:NPCBonusHitChance to value 26.0000000000
000
[Debug] [RULES__CHANGE] Set rule Character:KillsPerRaidLeadershipAA to value 50
[Debug] [RULES__CHANGE] Set rule Character:KillsPerGroupLeadershipAA to value 50
[Debug] [RULES__CHANGE] Set rule Adventure:ItemIDToEnablePorts to value 41000
[Debug] [RULES__CHANGE] Set rule Adventure:MinNumberForGroup to value 2
[Debug] [RULES__CHANGE] Set rule Adventure:MaxNumberForGroup to value 6
[Debug] [RULES__CHANGE] Set rule Adventure:MinNumberForRaid to value 18
[Debug] [RULES__CHANGE] Set rule Adventure:MaxNumberForRaid to value 36
[Debug] [RULES__CHANGE] Set rule Adventure:MaxLevelRange to value 9
[Debug] [RULES__CHANGE] Set rule Zone:UsePEQZoneDebuffs to value true
[Debug] [RULES__CHANGE] Set rule Zone:PEQZoneReuseTime to value 900
[Debug] [RULES__CHANGE] Set rule Zone:PEQZoneDebuff1 to value 4454
[Debug] [RULES__CHANGE] Set rule Zone:PEQZoneDebuff2 to value 2209
[Debug] [RULES__CHANGE] Set rule NPC:LastFightingDelayMovingMin to value 10000
[Debug] [RULES__CHANGE] Set rule NPC:LastFightingDelayMovingMax to value 20000
[Debug] [RULES__CHANGE] Set rule Combat:ArcheryBonusRequiresStationary to value
true
[Debug] [RULES__CHANGE] Set rule Pathing:Aggro to value true
[Debug] [RULES__CHANGE] Set rule Pathing:AggroReturnToGrid to value true
[Debug] [RULES__CHANGE] Set rule Pathing:CandidateNodeRangeXY to value 400.00000
00000000
[Debug] [RULES__CHANGE] Set rule Pathing:CandidateNodeRangeZ to value 10.0000000
000000
[Debug] [RULES__CHANGE] Set rule Pathing:CullNodesFromEnd to value 1
[Debug] [RULES__CHANGE] Set rule Pathing:CullNodesFromStart to value 1
[Debug] [RULES__CHANGE] Set rule Pathing:Fear to value true
[Debug] [RULES__CHANGE] Set rule Pathing:Find to value true
[Debug] [RULES__CHANGE] Set rule Pathing:Guard to value true
[Debug] [RULES__CHANGE] Set rule Pathing:LOSCheckFrequency to value 1000
[Debug] [RULES__ERROR] Unable to find rule 'Pathing:MaxNodesLeftForLOSCheck'
[Debug] [RULES__ERROR] Unable to interpret rule record for Pathing:MaxNodesLeftF
orLOSCheck
[Debug] [RULES__CHANGE] Set rule Pathing:MinDistanceForLOSCheckLong to value 100
0000.0000000000000
[Debug] [RULES__CHANGE] Set rule Pathing:MinDistanceForLOSCheckShort to value 40
000.0000000000000
[Debug] [RULES__CHANGE] Set rule Pathing:MinNodesTraversedForLOSCheck to value 3
[Debug] [RULES__CHANGE] Set rule Pathing:RouteUpdateFrequencyLong to value 5000
[Debug] [RULES__CHANGE] Set rule Pathing:RouteUpdateFrequencyNodeCount to value
5
[Debug] [RULES__CHANGE] Set rule Pathing:RouteUpdateFrequencyShort to value 1000
[Debug] [RULES__CHANGE] Set rule Pathing:ZDiffThreshold to value 10.000000000000
0
[Debug] [RULES__CHANGE] Set rule Map:FindBestZHeightAdjust to value 1
[Debug] [RULES__CHANGE] Set rule Map:UseClosestZ to value false
[Debug] [RULES__CHANGE] Set rule NPC:SmartLastFightingDelayMoving to value true
[Debug] [RULES__CHANGE] Set rule Combat:AssistNoTargetSelf to value false
[Debug] [RULES__CHANGE] Set rule Spells:SacrificeMinLevel to value 46
[Debug] [RULES__CHANGE] Set rule Spells:SacrificeMaxLevel to value 69
[Debug] [RULES__CHANGE] Set rule Spells:SacrificeItemID to value 9963
[Debug] [RULES__CHANGE] Set rule Combat:MaxRampageTargets to value 3
[Debug] [RULES__CHANGE] Set rule Combat:MaxFlurryHits to value 2
[Debug] [RULES__CHANGE] Set rule Combat:MonkDamageTableBonus to value 10
[Debug] [RULES__CHANGE] Set rule Combat:FlyingKickBonus to value 25
[Debug] [RULES__CHANGE] Set rule Combat:DragonPunchBonus to value 20
[Debug] [RULES__CHANGE] Set rule Combat:EagleStrikeBonus to value 15
[Debug] [RULES__CHANGE] Set rule Combat:TigerClawBonus to value 10
[Debug] [RULES__CHANGE] Set rule Combat:RoundKickBonus to value 5
[Debug] [RULES__ERROR] Unable to find rule 'AA:MaxEffectSlots'
[Debug] [RULES__ERROR] Unable to interpret rule record for AA:MaxEffectSlots
[Debug] [RULES__CHANGE] Set rule Combat:ArcheryBaseDamageBonus to value 1.000000
0000000
[Debug] [RULES__CHANGE] Set rule Character:MaxFearDurationForPlayerCharacter to
value 4
[Debug] [RULES__CHANGE] Set rule Character:MaxCharmDurationForPlayerCharacter to
value 15
[Debug] [RULES__CHANGE] Set rule AA:ExpPerPoint to value 23976503
[Debug] [RULES__CHANGE] Set rule World:MaxClientsSetByStatus to value false
[Debug] [RULES__CHANGE] Set rule Combat:FleeSnareHPRatio to value 11
[Debug] [RULES__CHANGE] Set rule Chat:KarmaGlobalChatLimit to value 720
[Debug] [RULES__CHANGE] Set rule Chat:GlobalChatLevelLimit to value 5
[Debug] [RULES__CHANGE] Set rule Zone:MQWarpDetectionDistanceFactor to value 5.8
000001907349
[Debug] [RULES__CHANGE] Set rule Zone:NPCPositonUpdateTicCount to value 32
[Debug] [RULES__CHANGE] Set rule Bots:BotManaRegen to value 2.0000000000000
[Debug] [RULES__CHANGE] Set rule Bots:BotFinishBuffing to value false
[Debug] [RULES__CHANGE] Set rule Bots:CreateBotCount to value 150
[Debug] [RULES__CHANGE] Set rule Bots:SpawnBotCount to value 71
[Debug] [RULES__CHANGE] Set rule Bots:BotQuest to value false
[Debug] [RULES__CHANGE] Set rule Bots:BotGroupBuffing to value false
[Debug] [RULES__CHANGE] Set rule Bots:BotSpellQuest to value false
[Debug] [WORLD__INIT] Loaded default rule set 'default'
[Debug] [WORLD__INIT] Clearing temporary merchant lists..
[Debug] [WORLD__INIT] Loading EQ time of day..
[Debug] [WORLD__INIT] Loading launcher list..
[Debug] [WORLD__INIT] Reboot zone modes ON
[Debug] [WORLD__INIT] Deleted 0 stale player corpses from database
[Debug] [WORLD__INIT] Deleted 0 stale player backups from database
[Debug] [WORLD__INIT] Purging expired instances
[Debug] [WORLD__INIT] Zone (TCP) listener started.
[Debug] [WORLD__INIT] Client (UDP) listener started.
[Debug] [NET__IDENTIFY] Registered patch 6.2
[Debug] [NET__IDENTIFY] Registered patch Titanium
[Debug] [NET__IDENTIFY] Registered patch SoF
[Debug] [WORLD__LS] Connecting to login server...
[Debug] [WORLD__LS] Connected to Loginserver: 127.0.0.1:5998
[Debug] [WORLD__LS] (Special) - SendNewInfo() call
[Debug] [WORLD__LS] (Special) - SendNewInfo(),3 call
[Debug] [WORLD__LS] our localaddress is 127.0.0.1
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1134
[Debug] [WORLD__CONSOLE] New launcher from 127.0.0.1:1134
[Debug] [WORLD__LAUNCH] Adding pending launcher 1
[Debug] [WORLD__LAUNCH] Launcher Identified itself as 'zone'. Loading zone list.
[Debug] [WORLD__LAUNCH] Removing pending launcher 1. Adding zone to active list.
[Debug] [WORLD__LAUNCH] zone: dynamic_01 reported state STARTED (1 starts)
[Debug] [WORLD__LAUNCH] zone: dynamic_02 reported state STARTED (1 starts)
[Debug] [WORLD__LAUNCH] zone: dynamic_03 reported state STARTED (1 starts)
[Debug] [WORLD__LAUNCH] zone: dynamic_04 reported state STARTED (1 starts)
[Debug] [WORLD__LAUNCH] zone: dynamic_05 reported state STARTED (1 starts)
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1140
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1141
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1143
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1144
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1142
[Debug] [WORLD__CONSOLE] New zoneserver #1 from 127.0.0.1:1142
[Debug] [WORLD__CONSOLE] New zoneserver #2 from 127.0.0.1:1144
[Debug] [WORLD__CONSOLE] New zoneserver #3 from 127.0.0.1:1143
[Debug] [WORLD__CONSOLE] New zoneserver #4 from 127.0.0.1:1141
[Debug] [WORLD__CONSOLE] New zoneserver #5 from 127.0.0.1:1140
[Debug] [WORLD__ZONE] [5] Zone started with name dynamic_04 by launcher zone
[Debug] [WORLD__ZONE] [5] Auto zone port configuration. Telling zone to use por
t 7000
[Debug] [WORLD__ZONE] [4] Zone started with name dynamic_01 by launcher zone
[Debug] [WORLD__ZONE] [4] Auto zone port configuration. Telling zone to use por
t 7001
[Debug] [WORLD__ZONE] [3] Zone started with name dynamic_02 by launcher zone
[Debug] [WORLD__ZONE] [3] Auto zone port configuration. Telling zone to use por
t 7002
[Debug] [WORLD__ZONE] [2] Zone started with name dynamic_05 by launcher zone
[Debug] [WORLD__ZONE] [2] Auto zone port configuration. Telling zone to use por
t 7003
[Debug] [WORLD__ZONE] [1] Zone started with name dynamic_03 by launcher zone
[Debug] [WORLD__ZONE] [1] Auto zone port configuration. Telling zone to use por
t 7004
[Debug] [WORLD__CLIENT] New connection from 127.0.0.1:1147
[Debug] [NET__IDENT_TRACE] 127.0.0.1:1147: First opcode 0x4dd0 did not match exp
ected 0x2792
[Debug] [NET__IDENT_TRACE] 127.0.0.1:1147: Tried patch 6.2_world, and it did not
match.
[Debug] [NET__IDENT_TRACE] 127.0.0.1:1147: First opcode 0x4dd0 did not match exp
ected 0x2ec9
[Debug] [NET__IDENT_TRACE] 127.0.0.1:1147: Tried patch 6.2_zone, and it did not
match.
[Debug] [NET__IDENT_TRACE] 127.0.0.1:1147: First opcode matched 0x4dd0 and lengt
h matched 464
[Debug] [NET__IDENTIFY] Identified stream 127.0.0.1:1147 with signature Titanium
_world
[Debug] [WORLD__CLIENT] Checking inbound connection 127.0.0.1 against BannedIPs
table
[Debug] [WORLD__CLIENT] Connection 127.0.0.1 PASSED banned IPs check. Processin
g connection.
[Debug] [WORLD__CLIENT] fourier: Logged in. Mode=(CharSel)
[Debug] [WORLD__CLIENT] fourier: LS Account #1
[Debug] [WORLD__CLIENT] fourier: Attempting autobootup of tutorialb (189:0)
[Debug] [WORLD__ZONE] [5] Setting to 'tutorialb' (189:0)
[Debug] [WORLD__CLIENT] fourier: Entering zone tutorialb (189:0)
[Debug] [WORLD__ZONE] [5] [tutorialb] Broadcasting a world time update
[Debug] [WORLD__ZONE] [5] [tutorialb] Setting to 'tutorialb' (189:0)
[Debug] [WORLD__CLIENT] fourier: Sending client to zone tutorialb (189:0) at :70
00
[Debug] [WORLD__CLIENT] fourier: Client disconnected (not active in process)
[Debug] [WORLD__CLIENT] New connection from 127.0.0.1:1153
[Debug] [NET__IDENT_TRACE] 127.0.0.1:1153: First opcode 0x4dd0 did not match exp
ected 0x2792
[Debug] [NET__IDENT_TRACE] 127.0.0.1:1153: Tried patch 6.2_world, and it did not
match.
[Debug] [NET__IDENT_TRACE] 127.0.0.1:1153: First opcode 0x4dd0 did not match exp
ected 0x2ec9
[Debug] [NET__IDENT_TRACE] 127.0.0.1:1153: Tried patch 6.2_zone, and it did not
match.
[Debug] [NET__IDENT_TRACE] 127.0.0.1:1153: First opcode matched 0x4dd0 and lengt
h matched 464
[Debug] [NET__IDENTIFY] Identified stream 127.0.0.1:1153 with signature Titanium
_world
[Debug] [WORLD__CLIENT] Checking inbound connection 127.0.0.1 against BannedIPs
table
[Debug] [WORLD__CLIENT] Connection 127.0.0.1 PASSED banned IPs check. Processin
g connection.
[Debug] [WORLD__CLIENT] fourier: Logged in. Mode=(CharSel)
[Debug] [WORLD__CLIENT] fourier: LS Account #1
[Debug] [WORLD__CLIENT] fourier: Attempting autobootup of tutorialb (189:0)
[Debug] [WORLD__ZONE] [5] Setting to 'tutorialb' (189:0)
[Debug] [WORLD__CLIENT] fourier: Entering zone tutorialb (189:0)
[Debug] [WORLD__ZONE] [5] [tutorialb] Broadcasting a world time update
[Debug] [WORLD__ZONE] [5] [tutorialb] Setting to 'tutorialb' (189:0)
[Debug] [WORLD__CLIENT] fourier: Sending client to zone tutorialb (189:0) at :70
00
[Debug] [WORLD__CLIENT] fourier: Client disconnected (not active in process)
Private login output:
C:\eqemu\privatelogin>PrivateLogin.exe
Using database 'eqemuls' at 127.0.0.1
Reading LoginServer.ini...
[LS-Config] Server Name: Area51
[LS-Config] Server Description: Area51InternationalHouse
LoginServer.ini read.
Server mode: Private Login
============================
EQEmu Private Login v1.04PL
http://eqemu.devnoob.com
============================
Login server listening on port:5998
World has connected with account name: root
Eqhost.txt has: 127.0.0.1:5998
world and zone config sections in eqemu_config.xml:
<world>
<shortname>Area51</shortname>
<longname>Area51InternationalHouse</longname>
<loginserver>
<host>127.0.0.1</host>
<port>5998</port>
<account>root</account>
<password>aslfkjasdf</password>
</loginserver>
<key>ytpnqpvs</key>
<http port="9080" enable="true" mimefile="mime.types"/>
<tcp ip="127.0.0.1" port="9000" telnet="disable" />
</world>
<zones>
<ports low="7000" high="7100"/>
</zones>