eqemuross
09-11-2009, 03:55 AM
Quick server info:
-instantly level to 50 and learn skills/spells
-capped at lvl 60 (might change in the future)
-QRG is the home zone with trainers and merchants with start gear (old world planar, etc... some other decent stuff)
-pvp is turned off in QRG
-access tiers (think Scars of Amerous) via QRG
-tiers have custom loot, mobs don't aggro (for pvp/training purposes)
-no way to zone out of QRG or any of the tiers. the only way to avoid PvP is to use your 15sec cast time gate charm or gate if you have the spell
-named mobs in zones drop better loots and are noticeably harder to kill
-XP rate is increased -- doesn't take long to hit lvl 60 (need lvl 56 to enter tier 2)
-so far the first tier is crushbone and tier two is karnors castle
-working on a quest to open up tier 3
-pvp enabled in all the tiers
Server is meant for lower populations for now. About 10-30 people, but more tiers and more content can be added in easily to accommodate larger populations. There is no item loot, but you can loot a head from the person you kill --- I might add in some type of quest reward for the heads you loot in PvP.
-instantly level to 50 and learn skills/spells
-capped at lvl 60 (might change in the future)
-QRG is the home zone with trainers and merchants with start gear (old world planar, etc... some other decent stuff)
-pvp is turned off in QRG
-access tiers (think Scars of Amerous) via QRG
-tiers have custom loot, mobs don't aggro (for pvp/training purposes)
-no way to zone out of QRG or any of the tiers. the only way to avoid PvP is to use your 15sec cast time gate charm or gate if you have the spell
-named mobs in zones drop better loots and are noticeably harder to kill
-XP rate is increased -- doesn't take long to hit lvl 60 (need lvl 56 to enter tier 2)
-so far the first tier is crushbone and tier two is karnors castle
-working on a quest to open up tier 3
-pvp enabled in all the tiers
Server is meant for lower populations for now. About 10-30 people, but more tiers and more content can be added in easily to accommodate larger populations. There is no item loot, but you can loot a head from the person you kill --- I might add in some type of quest reward for the heads you loot in PvP.