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Wiz
09-13-2002, 07:28 AM
Selecting an effect type (Such as "Triggered") on the effects tab of an item refuses to save. When you hit commit changes, it reverts to none.

devn00b
09-13-2002, 08:17 AM
haha yep. damn wiz you beat me to it! was just about to post about this little bug!

Piska
10-07-2002, 02:07 PM
Speaking of that any one want to throw me a bone at how to do it manually? I looked at the database source files and cant figure out how to do it my self.

Wiz
10-07-2002, 08:41 PM
Get Kaiyodo's Item Editor.

Piska
10-08-2002, 05:34 AM
cool thanks, now are there any read me files about it? like what number you put in for what effect, or shall I just have to test it my self?

Kaiyodo
10-08-2002, 06:58 AM
These should be the numbers you need ...

0 = No effect / Proc
1 = Click anywhere without class check
2 = Worn
3 = Click anywhere EXPENDABLE
4 = Click, must be worn
5 = Click anywhere with class check

There used to be an unofficial readme for my item editor written by Darkyth, but the link seems to be dead these days. I wrote my editor to be a generic binary object viewer that I can fit over any structure with minimal code changes, which is why it's not the friendliest of user interfaces :(

K.

Windcatcher
10-14-2002, 11:23 AM
Some things to watch for:
- Make sure that Type/Visuals is NOT 64 (container)
- Make sure the flag is NOT 5400h or 5450h

Otherwise the tool will think the item is a container, which has different fields in those areas and can't be triggered.