djeryv
02-08-2010, 10:05 AM
As an example...
Say an NPC gives you task to get 4 flasks of water. If you then log out and then return to play later, you can give them the 4 flasks of water...but they simply just take them (no TASK completed). The players have to remove the TASK and accept it again to give the 4 flask of water...then it finishes the TASK (giving rewards, XP and such).
I am not sure why this is happening. My players found a workaround to it (as described above), so they can still do TASKS.
I am running 1143.
-Djeryv
Derision
02-08-2010, 02:12 PM
Is the task still in your active task Window (Alt-Q) when you log back in ? I assume yes, since you say the players have to remove the task and then accept it again.
If the answer to the previous question is yes, does the activity progress register the hand-ins (i.e. go to 1/4, 2/4, 3/4, Done etc.)
Does the same bug happen if you zone rather than logout ?
Are there any errors in your logs relating to tasks (e.g. database updates failing) ?
Did it work fine under a previous version of the server ?
What version of the client (Titanium or SoF or both) does this problem happen with ?
EDIT:
I just tested this simple task:
INSERT INTO `tasks` (`id`, `duration`, `title`, `description`, `reward`, `rewardid`, `cashreward`, `xpreward`, `rewardmethod`, `startzone`, `minlevel`, `maxlevel`, `repeatable`)
VALUES (500, 0, 'Water Flasks', 'Give 4 water flasks to Guard Bixby in Qeynos Hills. Reward, a SSoY and 10 silver.', '', 5500, 10, 0, 0, 0, 0, 0, 1);
INSERT INTO `activities` (`taskid`, `activityid`, `step`, `activitytype`, `text1`, `text2`, `text3`, `goalid`, `goalmethod`, `goalcount`, `delivertonpc`, `zoneid`, `optional`)
VALUES (500, 0, 0, 1, '', '', '', 13006, 0, 4, 4063, 0, 0);
Using both Titanium and SoF. Each time I accepted the task, logged off, then logged back on and handed in the 4 water flasks and it worked fine.
djeryv
02-09-2010, 10:11 AM
Ok...I have to apologize here. I heard of this problem from a player on my server. This morning...I tried my tasks myself and they all worked great (even after logging out and even rebooting the server).
What I found out from that player is this...
the task required a Giant Rat Whisker. The player kept trying to turn in Large Rat Whisker. Now that they understand the "difference", there is no longer an issue. I thought I would post this response in case anyone else experiences this issue...only to find out the player was handing in the wrong item.
Thanks for the reply though.
-Djeryv
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