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View Full Version : Connection issues with kls pr login server.


Steel
03-05-2010, 04:40 AM
Ok followed the guide and now im to the part where the server will boot but not connect.All the forum queries i found were really old and dealing with things that dont apply now(ie minilogin).

Heres my eqemu_config file:

<?xml version="1.0">
<server>
<world>
<shortname>test</shortname>
<longname>SteelsTest</longname>

<!-- Only specify these two if you really think you need to. (read: You don't) -->
<address>put my comps internal DNS address</address>
<localaddress>put my IP behind the router addy(192.168 thing</localaddress>

<!-- Loginserver information. Defaults shown -->
<loginserver>
<host>internal dns addy</host>
<port>5998</port>
<account></account>
<password></password>
</loginserver>

<!-- Server status. Default is unlocked -->
<!--<locked/>-->
<!-- <unlocked/> -->

<!-- Sets the ip/port for the tcp connections. Both zones and console (if enabled). Defaults are shown -->
<tcp ip="localhost" port="9000" telnet="disable"/>

<!-- Sets the shared key used by zone/launcher to connect to world -->
<key>some long random string</key>

<!-- Enable and set the port for the HTTP service. Defaults are shown -->
<http port="9080" enabled="false" mimefile="mime.types" />
</world>

<!-- Chatserver (channels) information. Defaults shown -->
<chatserver>
<host>channels.eqemulator.net</host>
<port>7778</port>
</chatserver>

<!-- Mailserver (in-game mail) information. Defaults shown -->
<mailserver>
<host>channels.eqemulator.net</host>
<port>7779</port>
</mailserver>

<zones>
<defaultstatus>20</defaultstatus>

<!-- Sets port range for world to use to auto configure zones -->
<ports low="7000" high="7100"/>
</zones>

<!-- Database configuration, replaces db.ini. Defaults shown -->
<database>
<host>localhost</host>
<port>3306</port>
<username>root</username>
<password>my sql pw</password>
<db>peq</db>
</database>

<!-- Launcher Configuration -->
<launcher>
<!-- <logprefix>logs/zone-</logprefix> -->
<!-- <logsuffix>.log</logsuffix> -->
<!-- <exe>zone.exe or ./zone</exe> -->
<!-- <timers restart="10000" reterminate="10000"> -->
</launcher>

<!-- File locations. Defaults shown -->
<files>
<!-- <spells>spells_us.txt</spells> -->
<!-- <opcodes>opcodes.conf</opcodes> -->
<!-- <logsettings>log.ini</logsettings> -->
<!-- <eqtime>eqtime.cfg</eqtime> -->
</files>
<!-- Directory locations. Defaults shown -->
<directories>
<!-- <maps>Maps</maps> -->
<!-- <quests>quests</quests> -->
<!-- <plugins>plugins</plugins> -->
</directories>
</server>


And eqemulogin.ini:

Port=5998
DumpPacketsIn=true
DumpPacketsOut=true
Trace=true
DatabaseServerName=localhost
DatabaseCatalogName=PEQloginDB
DatabaseUserName=root
DatabaseUserPassword=steel
OPCodePathAndFileName=login_opcodes.conf
AllowUnregistered=true

This setup will have the KLS login server and the server running on same machine-But running EQ from another machine hooked to the same router.There will not be anyone outside my router connecting.

EQlaunch is giving the error 10061 for worldserver connect failure then right after that it says it connects to world: local host then lauches zones and the sleeps.So not sure if thats correct or not.

World.exe screen gives error 10060 trying to connect to loginserver--goes into a infinite loop here trying to connect.

Not sure as what to do.Didnt find much info concerning the new LS and these errors.Would appreciate any help.Ty

Steel
03-05-2010, 04:46 AM
Btw,not sure if this matters or not but.Heidi sql gives me an error when i try to save and connect.But loads right in with just hitting connect.

Steel
03-07-2010, 06:16 AM
Just want to let you all know that derison got me running.For the "host" for login server,"address" and "local address" in the only specify if you need to heading--put the 192.168 number for all three.

I can now get on my my server from behind the router from pc 2 by useing the 192.168 addy on pc 2's eqhost file.Ty derison