Allizia
06-02-2010, 09:22 PM
I've tried everything to adjust walkspeed/runspeed correctly and nothing seems to be working, so I'm hoping for a little help ^.^
I'm using to stock PEQ database and source code, but mobs run about as fast as my grandma on sleeping meds. I've adjusted the runspeed to 1.9 which seems perfect, you have to strafe/jump to keep ahead of them, but now they path way too quickly on grids.
I am looking for a way to achieve this goal for pretty much all mobs in the database:
runspeed=1.9
walkspeed=0.67
I've tried lowering the walkspeed in zones and it does not seem to effect PC's or NPCs (took it from .4 all the way to -50 and no change)
Is this possible or is there a way to auto adjust walkspeed to 33% of runspeed instead of 50%?
Thanks!
Note: I have no walkspeed field that I can find to adjust (although I do see walkspeed in game using #npcstats, so it must exist somewhere?), it looks like it was taken out here: http://www.eqemulator.org/forums/showthread.php?t=21527&highlight=walkspeed and could not find any other posts with a solution
I'm using to stock PEQ database and source code, but mobs run about as fast as my grandma on sleeping meds. I've adjusted the runspeed to 1.9 which seems perfect, you have to strafe/jump to keep ahead of them, but now they path way too quickly on grids.
I am looking for a way to achieve this goal for pretty much all mobs in the database:
runspeed=1.9
walkspeed=0.67
I've tried lowering the walkspeed in zones and it does not seem to effect PC's or NPCs (took it from .4 all the way to -50 and no change)
Is this possible or is there a way to auto adjust walkspeed to 33% of runspeed instead of 50%?
Thanks!
Note: I have no walkspeed field that I can find to adjust (although I do see walkspeed in game using #npcstats, so it must exist somewhere?), it looks like it was taken out here: http://www.eqemulator.org/forums/showthread.php?t=21527&highlight=walkspeed and could not find any other posts with a solution