blindaviator
08-03-2010, 01:10 AM
I am trying to set an area effect with the quest::set_proximity and using an invisible man...
Can anyone give me a quick rundown on how this function works?? Have been trying to setup proximities in certain areas to prevent un-flagged players from getting past a certain point... Would like to have it move them back a short distance when they enter the area... Not sure how I would write such a script... Not 100% sure how the function works...
I tried a few test setups but so far haven't had any luck with it working...
Anyone give me a few pointers??
Thx
Can anyone give me a quick rundown on how this function works?? Have been trying to setup proximities in certain areas to prevent un-flagged players from getting past a certain point... Would like to have it move them back a short distance when they enter the area... Not sure how I would write such a script... Not 100% sure how the function works...
I tried a few test setups but so far haven't had any luck with it working...
Anyone give me a few pointers??
Thx