View Full Version : Mob casting spells midfight?
cylynex2
08-30-2010, 12:11 AM
Trying to get an npc to cast poison storm (spellid 437) at a certain % hp. Everything works, he starts to cast the spell, but then interrupts and goes right back to meleeing. Any ideas? Here's the relevant piece of code:
if ($hpevent == 40) {
quest::emote("summons a storm.");
quest::spawn2(39169,0,0,-446.3,577.5,-193.9,147.5);
$npc->CastSpell(437,39168);
quest::setnexthpevent(20);
}
Secrets
08-30-2010, 01:24 AM
Trying to get an npc to cast poison storm (spellid 437) at a certain % hp. Everything works, he starts to cast the spell, but then interrupts and goes right back to meleeing. Any ideas? Here's the relevant piece of code:
if ($hpevent == 40) {
quest::emote("summons a storm.");
quest::spawn2(39169,0,0,-446.3,577.5,-193.9,147.5);
$npc->CastSpell(437,39168);
quest::setnexthpevent(20);
}
CastSpell takes entity ID as a second argument, *not* an NPC_Type or Spawn2 ID, which it seems like you are putting. Thus, the NPC is not casting on anything valid.
Your best bet is to use $npc->GetID() or $client->GetID() inside $npc->CastSpell as the second argument.
cylynex2
08-30-2010, 07:40 PM
Ahh...yep that did it, thanks.
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