View Full Version : Guildhall spawns hardcoded?
Brewhaus
09-30-2010, 10:04 PM
I wanted to add some more merchants to the guild hall so I started doing so but they don't actually spawn. I have spawn groups and spawn points set up. spawn2 table shows 10 spawns for guildhall, in game #spawnstatus remains at 9. Are the spawns hardcoded to get the instancing to work or something? Anyone know?
Secrets
09-30-2010, 10:08 PM
I wanted to add some more merchants to the guild hall so I started doing so but they don't actually spawn. I have spawn groups and spawn points set up. spawn2 table shows 10 spawns for guildhall, in game #spawnstatus remains at 9. Are the spawns hardcoded to get the instancing to work or something? Anyone know?
Are the spawns also on the same version of the guildhall? Check to make sure they are on the same version field for all the spawns in spawn2.
Brewhaus
09-30-2010, 11:16 PM
Looks like that did it, thank you!
vBulletin® v3.8.11, Copyright ©2000-2025, vBulletin Solutions Inc.