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Bdiddy
10-22-2010, 08:31 AM
Can someone assist me on how this

Create EQEmu and EQEmuDB SVN Folders
• Create a folder called "EQEmuSVNFiles" off of the root drive
• Create a subfolder called "EQEmu"
• Right-click that folder, and paste in the SVN address: http://projecteqemu.googlecode.com/svn/
• Create a subfolder called “DB”
• Right-click that folder, and paste in the SVN address: http://projecteqdb.googlecode.com/svn/trunk

relates to this guide for setting up the emu server? http://www.eqemulator.net/wiki/wikka.php?wakka=Windows

There is no mention of svn and such in this guide and that is what i used, my server runs i can log in but no character can move, so it looks like i'm missing something from here

if used peq database 1589

joligario
10-22-2010, 10:58 AM
If you have the server running, then you do not need the emu folder. If you have NPCs, items, etc., then you do not need the database folder. Most likely you are missing your map files.

Bdiddy
10-22-2010, 12:59 PM
If you have the server running, then you do not need the emu folder. If you have NPCs, items, etc., then you do not need the database folder. Most likely you are missing your map files.

yea, i have it running, i have npcs i can see, where the issue is, is that my character is stuck/cant move and i get the player beneath the zone message. which apparently i need to update from 1589 to 1708 but i'm not sure how to do that. and i see the files in 1708 dont have the same files that where in 1589

Brewhaus
10-22-2010, 03:16 PM
Think you need to go here:

http://projecteqemu.googlecode.com/svn/trunk/EQEmuServer/utils/sql/svn/

run any SQL that has a revision number between 1589 and 1708

Bdiddy
10-22-2010, 05:13 PM
ok, now when u say run any SQL what do you mean by that? can i just do it from a command prompt and do source xxxxx.sql? or do i need to release something? and do that? or can i do this from navicat? but i've never used that yet, just have it downloaded

Brewhaus
10-22-2010, 06:11 PM
you can do it in navicat

Bdiddy
10-22-2010, 10:49 PM
you can do it in navicat

I understand that, i just dont know how, this is the first time doing anything database related and im not familiar w/o to use it all yet

Fulcrum
10-23-2010, 12:05 AM
I understand that, i just dont know how, this is the first time doing anything database related and im not familiar w/o to use it all yet

Now, I'm not sitting in front of my emulator machine right now, so this is all from memory:

Open Navicat up, scroll down to your peq database and right click it. This should open up a new window with 'Execute SQL file' or something of the like about halfway down the list of options.

Do this.

It should give you an option to browse. Browse to the SQL update that you desire to use and install it... (The browse option is shown as simply three periods at the far right of the directory bar. )

Once you've found the appropriate update you're one click away from applying it.

Hope this helps!

If I'm not quite spot-on with these instructions hopefully they should at least get you close enough to puzzle it out.

Bdiddy
10-26-2010, 04:22 PM
Now, I'm not sitting in front of my emulator machine right now, so this is all from memory:

Open Navicat up, scroll down to your peq database and right click it. This should open up a new window with 'Execute SQL file' or something of the like about halfway down the list of options.

Do this.

It should give you an option to browse. Browse to the SQL update that you desire to use and install it... (The browse option is shown as simply three periods at the far right of the directory bar. )

Once you've found the appropriate update you're one click away from applying it.

Hope this helps!

If I'm not quite spot-on with these instructions hopefully they should at least get you close enough to puzzle it out.

Sorry just got back to this, what directory do these new files that i'm sourcing have to be in?

blackdragonsdg
10-26-2010, 04:51 PM
It doesn't have to be in any specific directory because you are telling the program where the file is at.

Bdiddy
10-26-2010, 04:56 PM
It doesn't have to be in any specific directory because you are telling the program where the file is at.

thx, got it all running. now next question is how do i enable some of the events
Like i was in Anguish on a gm acct though, and i was able to take out ture like nothing, no ae or anything from him, no loot on corpse etc.

blackdragonsdg
10-26-2010, 05:09 PM
thx, got it all running. now next question is how do i enable some of the events
Like i was in Anguish on a gm acct though, and i was able to take out ture like nothing, no ae or anything from him, no loot on corpse etc.

You have two choices either wait for the database to catch up or you can change the zone yourself.

Bdiddy
10-26-2010, 05:12 PM
You have two choices either wait for the database to catch up or you can change the zone yourself.

ok, now when u say wait for the databse to catch up what do you mean by that? like when the devs at PEQ work on it and finish it, etc?

blackdragonsdg
10-26-2010, 05:19 PM
ok, now when u say wait for the databse to catch up what do you mean by that? like when the devs at PEQ work on it and finish it, etc?

That is exactly what I meant.

Bdiddy
10-26-2010, 05:47 PM
That is exactly what I meant.

thx, so is all the coding for it done in the quests folder? like a fight in anguish is a quest although you typical dont think of a raid encounter as a quest or do those need to be somewhere else?

blackdragonsdg
10-26-2010, 05:55 PM
thx, so is all the coding for it done in the quests folder? like a fight in anguish is a quest although you typical dont think of a raid encounter as a quest or do those need to be somewhere else?

Well on live Anguish was a raid event that was triggered by quest but you can alter that and make it normal zone entry if you wanted to. If you want a mob fight like Ture to do something special like spawn adds or chase you around the room then you would have to right a quest script for it. Most of the changes like loot drops, npc positioning, npc dps, etc. are done in the database.