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View Full Version : Missing Spell Effects


Kayen
12-01-2010, 01:44 PM
Wanted to start a list of remaining spell effects that have not been added as I come across them.

371 : Inhibit Melee Attacks by (%)
Example: Tower's Edict

Kayen
GM Stormhaven

Caryatis
12-02-2010, 11:56 PM
This is the list I am using atm:

SE_Rampage
SE_AETaunt
SE_ProlongedDestruction
SE_Empathy
SE_WakeTheDead
SE_WakeTheDead2
SE_Doppelganger
SE_MitigateDamageShield
SE_ReduceReuseTimer
SE_Invisibility2
SE_ItemManaRegenCapIncrease
SE_ReduceHate
SE_PersistentEffect
SE_SpellOnDeath
SE_ShadowStepDirectional
SE_Knockdown
SE_FadingMemories2(209 = beneficial dispell)
SE_FF_Damage_Amount
SE_SpellResistReduction
SE_PetCriticalHit
SE_SlayUndead
SE_GiveDoubleRiposte
SE_GiveDoubleAttack
SE_TwoHandBash
SE_PersistantCasting
SE_ChannelingChance
SE_GivePetGroupTarget
SE_SetBreathLevel
SE_ExtraAttackChance
SE_ReduceTradeskillFail
SE_FinishingBlow
SE_Flurry
SE_PetFlurry
SE_FocusCombatDurationMod
SE_Purify
SE_ChangeHeight
SE_OffhandRiposteFail
SE_MitigateDamageShield
SE_Appraisal
SE_SpellSlotIncrease
SE_DelayDeath
SE_Salvage
SE_SummonToCorpse
SE_ImmuneFleeing
SE_PersistentEffect
SE_AddBodyType
SE_FactionMod
SE_ShadowStepDirectional
SE_Knockdown
SE_Leap
SE_Forceful_Rejuv
SE_HealingFocus
SE_HealRate2
SE_AdditionalHeal
SE_HealFromMana
SE_ManaDrainWithDmg
SE_EndDrainWithDmg
SE_SetMaxHP
SE_SetMaxMana
SE_SetMaxEnd
SE_LimitClass
SE_IncreaseSpellPower
SE_LimitSpellSkill
SE_AddMeleeProc
SE_GravityEffect
SE_LimitToSkill

Some of these are covered by the AA system but I don't like it and I think the bonus system works alot better as it allows us to expand the effects to spells much easier.

Kayen
12-05-2010, 05:13 PM
401: Decrease Mana and Hitpoints by up to 2000 per tick
Example: Ignition #16979

Caryatis
12-05-2010, 08:11 PM
401 is SE_ManaDrainWithDmg

I wouldn't recommend lucy for new effects Kumbaja(now what.the.fizzle) is much more accurate, ie:

Ignition (http://kumbaja.antonius-bayle.org/spell/view/16979)

Kayen
12-05-2010, 10:44 PM
Ah didn't know about that site.

steve
12-06-2010, 10:54 AM
What about the spell Dark Resistance (http://kumbaja.antonius-bayle.org/spell/view/17952)? Is SE_GravityEffect working?

It is a spell that stuns you and pushes you backwards. Similiar to a knockback, but you actually "glide" across zone geometry. If you have Run turned on, you can actually make it halfway across a zone before the effect wears off.

As far as I know it's a new effect with HoT.

Caryatis
12-07-2010, 12:59 AM
Step 1: Read thread title
Step 2: ctrl + f
Step 3: whoa