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View Full Version : Chatserver.exe/UCS


Shiny151
03-01-2011, 11:25 AM
I'm running a private EQEmu server with UCS. Unless I reboot once a day the chatserver will inevitably crash between 24 and 36 hours. I wondered if anyone else had this problem? I'm running fairly recent versions of everything on a Windows XP based system.

Irreverent
03-03-2011, 03:57 PM
You're not the only one. I can't figure it out either. Tried doing a dyndns.org id, tried using eqemu's channels, tried same/different ports, etc. And nothing in the logs. Its just like it works for awhile, then poof.

Huppy
03-06-2011, 12:18 AM
I've been testing this out lately with my private windows server. I left the
server up and running for over 24 hours, with no toons logged in. I kept an
eye on it, and nothing special happened.
Just a few minutes ago, I looked at the chatserver window, it was still up.
Then I logged a toon on, and POOF, got this error in the chat window:
Database Error: Lost connection, attempting to recover ....

But it must of re-connected itself, I did not get any messages in my client,
telling me the chatservice was unavailable. I logged the toon off and then
back on again, the chat service was still working,
But the chatserver window did not output anything past that Error line I got
before.
Nothing in the log files.

Shiny151
03-06-2011, 04:33 PM
Yes it seems logging a toon in is what triggers it to crash when it DOES crash. I've never experienced it randomly crashing when no one is playing or logged in.

Grebbin
04-17-2011, 07:37 PM
Let me know if you guys track this down...

sorvani
04-17-2011, 09:38 PM
Mine does the same, always has since I built my test server in January.

Windows Install, compiled on the same machine it is running on, WinXP SP3, VS 2008 C++ Express.