Kroe
03-04-2011, 02:15 PM
(EASY) The Rebirth will be ready for full Launch on 3/11/11and is currently open for Beta Testing. We are currently using the name (That One Server) for Testing.Please remember if you have characters that were made during out Beta Testing they will be wiped on the full launch date. Be sure to download the spell files and graphic files posted here on our site.
Welcome to (Easy) The Rebirth we hope you enjoy your stay!
This server is designed by players who are interested in providing a level of service not found in the EMU community today. The primary focus is to remove the day to day grind found in traditional Everquest by developing content to keep the game fresh and interesting. While a lofty goal, we believe that the realization is possible with active GM(s) and development team to serve the users community. Thus, improving the gaming experience and removing delays typically found on other servers. No more waiting for reboots, broken content, unbalance classes , or absent GM to assist when issues need resolving. The days of untested code are over, we believe every fix, new content, item, class balance, or customization is fully tested before being released. The player base is not expected to test the content for us. Of course, it is foolish to believe there will not be bugs, the difference is there someone here to address those issues in a reasonable amount of time. Meaning active team members are available everyday to address the day to day problems both in and out of game. Again, the team is here to serve you and not ourselves, it's about the player experience!
Another strong belief demonstrated on this server, there are no "free rides". No back alley deals or free items given as favors, this is a completely legitimate server! Everything must be earned with no assistance from GM(s). Being this is such a fundamental part of the server, none of the GM staff or development team will play as normal users. Yes, they'll be in game, but they will not participate in progression or compete with the player base. We are here to sever the players.
New Content! Yes, new content is important in keeping the server healthy and players progressing. Everquest offers the framework of many zones to create content and challenge even the most advanced player while still accommodating the casual player or guild. Want to logon everyday to push the limits of content? We are here for you. Only have the weekends to play but still want to feel tied to the community and have more to do than grind for item X? We have your back! Special events are expected often with rewards that add value to game play, not just a token to pacify the user community.
Experts are on the job. The team knows Everquest! They have played live and experienced EMU(s) such that the knowledge of the game is not a limiting factor. Items, balancing, and content are not just dreamed up or theoretically created without verifying the end result. Meaning, work is done right and tested long before the players see the finished product. This includes grossly overpowered classes that stay in game to the point many players invest time in progressing those classes, only to find the nerf bat serving up reality after months of overpowered abuse. The team believes in keeping it real and not wasting your entertainment time progressing a class or item only to see it destroyed with the next reboot.
Come join us in experiencing the content you love with a team dedicated to serving the players!
http://easytherebirth.guildlaunch.com/index.php?gid=192960
Welcome to (Easy) The Rebirth we hope you enjoy your stay!
This server is designed by players who are interested in providing a level of service not found in the EMU community today. The primary focus is to remove the day to day grind found in traditional Everquest by developing content to keep the game fresh and interesting. While a lofty goal, we believe that the realization is possible with active GM(s) and development team to serve the users community. Thus, improving the gaming experience and removing delays typically found on other servers. No more waiting for reboots, broken content, unbalance classes , or absent GM to assist when issues need resolving. The days of untested code are over, we believe every fix, new content, item, class balance, or customization is fully tested before being released. The player base is not expected to test the content for us. Of course, it is foolish to believe there will not be bugs, the difference is there someone here to address those issues in a reasonable amount of time. Meaning active team members are available everyday to address the day to day problems both in and out of game. Again, the team is here to serve you and not ourselves, it's about the player experience!
Another strong belief demonstrated on this server, there are no "free rides". No back alley deals or free items given as favors, this is a completely legitimate server! Everything must be earned with no assistance from GM(s). Being this is such a fundamental part of the server, none of the GM staff or development team will play as normal users. Yes, they'll be in game, but they will not participate in progression or compete with the player base. We are here to sever the players.
New Content! Yes, new content is important in keeping the server healthy and players progressing. Everquest offers the framework of many zones to create content and challenge even the most advanced player while still accommodating the casual player or guild. Want to logon everyday to push the limits of content? We are here for you. Only have the weekends to play but still want to feel tied to the community and have more to do than grind for item X? We have your back! Special events are expected often with rewards that add value to game play, not just a token to pacify the user community.
Experts are on the job. The team knows Everquest! They have played live and experienced EMU(s) such that the knowledge of the game is not a limiting factor. Items, balancing, and content are not just dreamed up or theoretically created without verifying the end result. Meaning, work is done right and tested long before the players see the finished product. This includes grossly overpowered classes that stay in game to the point many players invest time in progressing those classes, only to find the nerf bat serving up reality after months of overpowered abuse. The team believes in keeping it real and not wasting your entertainment time progressing a class or item only to see it destroyed with the next reboot.
Come join us in experiencing the content you love with a team dedicated to serving the players!
http://easytherebirth.guildlaunch.com/index.php?gid=192960