Ignorance
08-15-2011, 06:21 PM
I am having issues with set_proximity when a player is already inside the boundaries.
If inside before the call is made, neither an EVENT_ENTER or EVENT_EXIT is called.
This is troublesome to me as I want to translocate all players in the proximity when set_proximity is called.
If anyone knows the solution to this problem, or can offer a different way to implement proximity translocation, it would be much appreciated.
I don't necessarily need to use set_proximity, but I would like a way to translocate all players in a given area.
I can post the script if it helps.
If inside before the call is made, neither an EVENT_ENTER or EVENT_EXIT is called.
This is troublesome to me as I want to translocate all players in the proximity when set_proximity is called.
If anyone knows the solution to this problem, or can offer a different way to implement proximity translocation, it would be much appreciated.
I don't necessarily need to use set_proximity, but I would like a way to translocate all players in a given area.
I can post the script if it helps.