View Full Version : Vahalla online
GurkhaPanzers
08-23-2011, 10:51 PM
Server is designed to remove the stuff I didnt like in original EQ. After 9 years of boxing 5 chars this is no longer needed. Each character can have 5 bots each. So a character is a full group. I didnt enjoy having to have a group gater in each group so I opened #zone to everyone. There are a few non-standard items but not many. I sometimes create uber zones while waiting on a release of new content. Currently lower guk and befallen are 70 level hard content. With server now on eqemulator not a private location all clients are open. Feel free to enjoy said server. At this time I do not have a web page. While server is new to eqemulator as an open server it has been online for my family for last 18 months.
GurkhaPanzers
08-24-2011, 08:49 PM
I disliked no drop items so they are disabled
Lore still in place
We all used to bazaaar hunt for rare spells and this doesnt work with low server population so #spells implemented for everyone to use
GurkhaPanzers
08-25-2011, 02:07 AM
I am checking at least once a day for new accounts and granting them 1000pp in shared bank slot. Hunting pumas for loot was never fun so this will allow for quicker start ups.
bowmaster
08-26-2011, 07:12 AM
is there anywhere to spend the 1000p on?
GurkhaPanzers
08-28-2011, 04:48 PM
I am working on quest not functioning and worse case will move server to 32bit machine once my OS disk arrives from Amazon.
GurkhaPanzers
08-28-2011, 05:00 PM
I am working on quest not functioning and worse case will move server to 32bit machine once my OS disk arrives from Amazon.
DeimosTK
09-01-2011, 10:47 AM
Is it possible to allow the creation of more than 5 bots, just limited to 5 bots spawned at a time? Or at least have #bot delete fixed?
I created a pretty terrible combination of bots, and it would suck to have to reroll my character.
Melandril
09-01-2011, 12:32 PM
the 1000p in the shared bank doesn't work. If it really was supposed to be 1k plat, that doesn't seem particularly useful on the server atm ;-) The equipment in the GH costs over 500p (meaning one could buy 1 entire piece).
Might be nice if there were starting weapons for bots or a vendor with cheap weapons (or even free no-rent weapons)
I like the concept of being able to summon 5 bots at one time; is that difficult to configure?
bowmaster
09-02-2011, 08:55 AM
how does 1 get into the guild hall?
i click on the doors nothing?
DeimosTK
09-03-2011, 02:34 PM
Hey, this is Phobos, if I could have my bots MonkTKB and MonkTKC deleted, that'd be great. If you need to create the new bots, I'd like BerserkerTK (dwarf male) and WizardTK (high elf female) in their place.
I also didn't find any merchant in the Guild Hall or Lobby that sold armor. Is he only in the Armory guild hall?
DeimosTK
09-03-2011, 05:32 PM
I also didn't find any merchant in the Guild Hall or Lobby that sold armor. Is he only in the Armory guild hall?
Disregard that, in order to see the NPCs in the Guild Hall, you have to zone in normally through the Guild Lobby, not use #zone.
For some reason, the gear sold by the Guildhall merchant is all stackable. Everything can be equipped just fine, I'm just not sure if that was intended.
GurkhaPanzers
09-03-2011, 11:07 PM
Disregard that, in order to see the NPCs in the Guild Hall, you have to zone in normally through the Guild Lobby, not use #zone.
For some reason, the gear sold by the Guildhall merchant is all stackable. Everything can be equipped just fine, I'm just not sure if that was intended.
Gear was intended to be stackable and min level set to 1 so it can be used by all. Please noterecommended levels still in place. Idea behind the armor is simply with low server head count (hopefully will change) tradeskill armor would be almost impossible so I put some in so that players can have some more staying power. Basically low head count means small raids etc so i want chars to be a little tougher then otherwise meant.
GurkhaPanzers
09-03-2011, 11:10 PM
I am out of town till Thursday evening. I plan to be on Thursday night to help folks create guilds and fix a few bugs. I need to get #bot delete working. It isnt working even with a 255 gm rating so most likely I will delete bots manually in database upon request until fixed. I will also be looking into how to create a guild creation mob in guildlobby. If anyone has an sql code for this please send it to me or post it.
DeimosTK
09-04-2011, 01:35 PM
I am out of town till Thursday evening. I plan to be on Thursday night to help folks create guilds and fix a few bugs. I need to get #bot delete working. It isnt working even with a 255 gm rating so most likely I will delete bots manually in database upon request until fixed. I will also be looking into how to create a guild creation mob in guildlobby. If anyone has an sql code for this please send it to me or post it.
I just noticed the error code when trying to delete a bot says something about "botbuffs". A guy on the server said he was able to delete a bot when he had 5 warriors, so maybe a bot can't be deleted when it has buffs. I killed one of my bots then respawned it, but it's still giving an error, so my guess is they spawn with buffs on. I'm gonna AFK for a while to try and run any timers down then test it again.
EDIT: I googled it and, yeah, that's the issue.
GurkhaPanzers
09-04-2011, 06:41 PM
Thanks for info.
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